Game #3: Karador, Ghost Chieftain
Location: Family Game Store, Savage, MD
vs: Bruna, Light of Alabaster; Karona, the False God
Result: Extra Unsatisfying Loss
This was the deck’s maiden voyage, and I was really, really excited to try it out. I had a good start. The deck runs smoothly on 3 lands, which I had, plus some mana rocks, into a Jar of Eyeballs and a Champion of Lambholt. Then, Bruna untapped on turn 6 or 7, cast Sovereigns of Lost Alara, swung and searched up Eldrazi Conscription and dropped Corrupted Conscience from hand. Now I have to wait 97 games to try this deck out again. Thankfully, the game ended quickly. Maybe the next one would be fun…
About the Deck: (http://tappedout.net/mtg-decks/three-is-the-magic-number/)
Inspired by This Article on the Wizards site. I had already built an All 2-CMC deck (Ashling, the Pilgrim) and an All 1-CMC deck (Isamaru, Hound of Konda), and liked the idea of Immortal Servituding every creature from my graveyard, so every card in the deck has a CMC of 3. Techinically Karador isn’t 3-CMC, but I had a Doran deck already, and Doran doesn’t work nicely with this deck. Plus, Karador can be cast for 3 mana (so that’s the only way I’ll cast him in this deck) AND plays very nicely with the idea of the deck. In test draws it was a lot of fun to try to build into the combo, but it will be a while now before I find out if it works.