Game #123: Nemata, Grove Guardian
Location: Family Game Store, Savage Mill, MD
vs. Sisters of Stone Death; Nekusar the Mindrazer
Result: Fun Loss
For the last game of the evening, I decided to try out this recently thrown together deck. I had a good land hand, plus some ramp spells and an opening play Essence Warden, followed by a Pendelhaven Elder. I paid into the Join Forces ramp spell that Sisters of Stone Death played. Nekusar had an early Anvil of Bogardan and was soon also playing his general and two other draw-into-damage guys on us. I continued to have rad draws though and was able to un-morph a Thelonite Hermit after playing Doubling Season, with a Cradle on the table. Sister’s had an Urborg and a Mana Reflection, I had some enchantment/artifact removal and a lot of choices. I decided to kick out the Anvil because I didn’t want an extra draw and discard, and Nekusar was the bigger current threat.
Thanks to Urborg, my Spreading Algae had a lot of targets, but I should’ve put it on Cabal Coffers instead of trying to limit Nekusar even more. I had a pretty strong board presence and my life was high and played my General with enough mana to make another 10 saprolings. I had 8 that could attack (they were 2/2 thanks to the hermit) and decided to swing at Nekusar, he asked if I was just going to kill him, but I was honest and said that I hadn’t intended to use Nemata to pump my guys (because I forgot about that power) so he just took the damage. He played an Overloaded Cyclonic Rift before my next turn came around. Looking back, I could have killed off Sisters that turn (both of them, if there weren’t an impending rift).
I was able to come back from the Rift though and actually restored my entire board state (minus the general) thanks to 1-drops and the Cradle (Spreading Algae on Coffers this time around, but it was also vesuva-ed). Pendlehaven Elder saved my non Saprolings from a Cycled Decree of Pain. Then Gorgons played Hythonia and went Monstrous in one fell swoop. Nekusar was attacked and taken out of the game. Then Sisters played a Twilight’s Call that, thanks to some massive discarding caused by Nekusar, set up a Gray Merchant/Nim Deathmantle soft combo that basically destroyed me. The best part: I had given him the GM for his deck, only to have it destroy me.
About the Deck (no TappedOut yet)
This is Saprolings and Fungus Matters green. It’s got the doublers and most of the ways to make Saprolings, also most of the Thallids. It also plays a few Mold or Algae based cards. Mold Adder and Spreading Algae (thanks to ubiquitous Urborgs) are smart and thematic (and possibly tasty) meta-game choices. I picked Nemata because she was always my favorite Treefolk. This deck was one that was just one that I decided to throw together.
The Rest of the Evening
Two other games were played before this one. The first game I played creatureless Teysa, Envoy of Ghosts against Balthor, Sisters of Stone Death, Sakashima and Sidar Jabari (Knights), I had a good start, but scooped after Sakashima took 20 minutes to play through 5 straight extra turns without a win condition, and then generated 5 more extra turns. I was bored. The rest of the table stuck it out though on the assumption that if boring blue hadn’t won by then, it probably wasn’t going to (I had hoped to just start a new game). That game went on for a lot longer (a 6th player had shown up), one another player died, we started another 3 player game (the first one was actually won by the Knights!)
The second game of the night was Sisters, Purpuros (goblins) and I played my Karador “everything costs 3cmc” combo deck. I had a good start, but Sisters of Stone Death had a ridiculous start and we just got dead from it.