Game #120: Progenitus, 2.0
Location: Family Game Store
vs. Balthor; Captain Sisay; Baru, Fist of Krosa
Result: Ineffectual Loss
I had 3 lands and playable spells in my hand, but no creatures. I played an Isochron Scepter (imprinting the Sylvan “turn everything green” instant from Legends) on turn 2, Bident of Thassa on turn 4, and that was basically it.
Balthor cast about 4 tutors (like Imperial Seal, and other spells that cost more than my deck), Sisay was on the board with Lightning Greaves and Rofellos, and by turn 6 Baru had Boundless-Realms-ed for 8, one of the lands being Gaea’s Cradle after having played Avenger of Zendikar. Sisay responded with a Sisay’ed up Myojin of Wrath of God and a Karametra. Baru Chord of Calling-ed for the guy that draws cards for Green Creatures (I could have Dwarven Song-ed everything to Red, but I forgot), and then played a Gauntlet of Power (my lands could only produce blue, red and black), and used a Paleoloth to get back the Avenger .
Sisay wiped the plant tokens away with Elesh Norn (which, had I ever drawn white mana, would have prevented me from playing my white Heroic guy). Baru Duplicanted Karametra, Balthor Black Sun’s Zenithed for 9, Sisay played Jedit, Baru got ridiculous and I lost track of the game and started talking about Ethiopian Food with Balthor’s pilot. Someone won, but I don’t remember who or how.
About the Deck
This deck is Progenitus and pretty much every Heroic creature from Theros Block. It plays most of the re-playable aura’s from past blocks, all 5 of the 1-mana color change instants from legends (Dwarven Song, etc) that can target any number of creatures, a few Buyback spells. Progenitus felt Greek-thematic. It’s not a great deck because the only mana fixing is a Chromatic Lantern and the Scry lands (well 8 scry lands and 2 guild gates).
The Rest of the Evening:
We had time for one more game. Just as we were about to start, another guy had shown up, fired up to play Purphoros. Since it was Purphoros, I decided not to play a deck that I cared about having fun with and pulled out Zur Group Hug. Then, as we were about to shuffle up, a 6th player showed up. We decided it was best to split into two groups of 3 because we only had 45 minutes left.
I got stuck playing against Purphoros and a Sakashima deck that took extra turns and countered things. I decided to stick with Zur Group Hug, because I didn’t want to put effort into the game, or waste a game with a deck I actually wanted to enjoy playing. I thought the game would go quick, but it actually lasted way too long.