Game #134: Jhoira of the Ghitu
Location: Family Game Store
vs. AtogAtog; Prossh, Skyraider of Kher (Stock); Marchesa; Vorosh the Hunter
Result: Neutral Loss (scoop)
I finally got the chance to try out a new deck built over the summer. Jhoira faced off against a 5-color goodstuff AtogAtog deck, a stock Prossh deck, Marchesa and Vorosh. I had a 3 land hand and started suspending things. Atogatog started with a Leyline of Anticipation. Rift Elemental was out doing work for my team, though it died trading with an AtogAtog sent my way.
Atog Atog had a lot of ramp happening , and Prossh was building up as well. Marchesa attacked Prosh, and continued to attack whomever held the throne. Vorosh was growing. Meanwhile I had suspended a whole bunch of things, including Melek, Minds Desire, Reality Acid, Riftwing Cloudskate and Greater Gargadon. I was using a variety of techniques to manage the time counters, hoping to get them to go off in the order that I wanted.
Atogatog time spiraled and played Awakening and Marchesa played a Grey Merchant of Asphodel for a moderate amount. At this point Atog Atog had an unlimited handsize thanks to Praetor’s Counsel, and he made us draw a lot with Minds Aglow (though no one else paid into it).
Atogatog tried literally bribing someone to not attack or destroy his lands, then cast Chaos Warp and Radiate. When I realized that Chaos Warp could hit lands, I scooped, not wanting to take the gamble in a deck that didn’t have too many permanents. I had been carefully building my suspended spells, and needed all of the mana that I had in order to manipulate the time counters. I had Ignite Memories and a Paradox Haze in my hand, and would have gotten a pretty okay storm count for Minds Desire, but it just wasn’t going to work without mana, so it wasn’t worth it. All of the ignite Memories damage was going to head at Atogatog anyway.
The game continued without me and went somewhat long, though Atogatog got taken out.
About the Deck: (tapped out someday)
Jhoira is one of those commanders that automatically is assumed to be “Broken LD plus Eldrazi turn 4,” so I wanted to build a Jhoira deck that was a fun one to go against the stereotype. Plus my friend (former player of a Broken-Style Jhoira deck) was selling his really cool altered general to me for cheap, so I had to build a deck, and of course I went for just Suspending cool things and manipulating Time Counters as the main plan, with a goal of getting a decent Storm Count to see what Mind’s Desire could do. It’s kind of fun to have all of the things on the board in suspend land and to see the “Storm” rolling in (which also reminded me of my wedding).
I had wanted to build a Power/Toughness switching deck for awhile too, so I made that a theme in this deck as well.