Game #135: Grenzo, Dungeon Warden
Location: Family Game Store
vs. Captain Sisay; Patron of the Moon; Oloro, Ageless Ascetic; Balthor.
Result: Neutral Loss
Grenzo was the second deck that I built this summer that hadn’t gotten a proper multiplayer game. I played Grenzo early on and used his ability early, missing at first. Sisay kept building up with things like Heroes Podium, Azusa, Umezawa’s Jitte and Rofellos (who hadn’t been banned yet). Patron had a Homarid Spawning Bed and Meloku on the board.
I managed to Grenzo in a few things and was able to use Tel-Jilad Stylus to recur things like Mindclaw Shaman or Nekrataal, missing once trying to get something from Oloro, and then getting a Tutor from Balthor. However, Balthor popped and it led to us all dying.
About the deck: (tapped out someday)
I read online somewhere about the idea of using Grenzo to cheat out small guys, rather than using his variable cost to try to cheat out bigger guys. I thought that sounded fun, so I restricted myself to creatures with 2 or less printed power, meaning Grenzo would always hit if it were a creature. I considered going all-creature, but it was too tempting to pass up things like Reito Lantern, Tel-Jilad Stylus and so on to be able to control what is on the bottom of the library. There are a number of fun cards like Epochrasite that end up being bigger than 2 power when they come in. Despite being heavily creatures, it still tends to whiff a lot, but I like playing it. It’s also nice that the X in Grenzo’s cost means he could just be a beatstick if you need him to be. Also, it makes me think of David Schwimmer’s character “Greenzo” on 30-Rock.
The Rest of the Night.
I broke out Teysa #1 for a game and lucked into a turn 5 combo win by having Phyrexian Altar out and using Puppeteer Clique to steal Balthor’s Mikaeus and something else. I was able to play out my hand and tutor for a Blasting Station to use with Persist/Undying shenanigans.