Game #144: Titania, Protector of Argoth
Location: Family Game Store
Vs. Zurgo Helmsmasher; Daretti, Scrap Savant;Ghoulcaller Gisa; Grimgrin, Corpse-born
Result: Neutral Loss
I play Lands on Turn 1-6, casting Titania turn 6 followed by a Crop Rotation for a token and a Ghost Quarter. On Turn 7 I can swing for 20 with Titania and 3 elementals. In the meantime Daretti has started building a Myr Army, Gisa has a 1000-year elixir, cryptghast and shepherd of Rot, and Grim Grin has killed things with a crypt rats. Zurgo has smashed a number of people.
Turn 8 I swing elementals at Zurgo and Grimgrin. Turn 9 I swing at Grimgrin. Turn 10 I swing at Zurgo (though Gisa Duplicanted my Titania) Zurgo has blasted Daretti out of the Game early, so Gisa kills Zurgo out of the Game. GrimGrin has a Roil Elemental, but it dies to Gisa.
I just keep drawing lands and Casting Constant Mists to try to keep Grimgrin and Myself alive, but I’m always one land short of being able to really do anything to re-mount an offense, and we get over-run by Gisa.
About the Deck ( http://tappedout.net/mtg-decks/titaniacs/ is close to what it ended up)
I think this is a pretty straight forward Titiania based deck. It likes to let its own lands be destroyed (Ghost Quarter is a pretty good card). There are a few ways to try to bounce or blink Titania if needed, and ways to get more lands in to play to be destroyed. However, I think I need to cut the number of lands down from 49-50 down to 44 or 45 and add in some card draw. I would super like to play this with the Titania Vanguard card… hmm… maybe a Rebecca Guay art proxy foil general…