Game #149: Borborygmos Enraged
Location: Family Game Store
Vs. Kruphix, God of Horizons; Grimgrin, Corpse-Born
Result: Mostly Fun Win
I started the game with a 6 land plus Harmonize hand and was quite happy with it. Kruphix played an early Lorescale Coatl, Grimgrin had a lotus bloom. I kept playing lands, and cultivated once. Grimgrin played a Sheoldred the turn before I played Borborygmos. I pitched two lands to Borbor to kill Sheoldred before she could recur anything for him.
Next turn I played Illusionist’s Bracers and equipped them, and then harmonized for some more lands. I slung a bunch of damage around after stacking my deck with a Scouting Trek and attacking to flip 3 cards. Grimgrin tied to cast a Fleshbag Marauder, but I killed him in response. The next turn I attacked Kruphix, discarded 4 lands to put him to 10 and then cast a Knollspine Dragon to draw a ton of cards (and the 2 lands needed to finish him off). I hadn’t won an on-the-books game in quite a long time.
I had deck #150 ready, but a few of the normal crew weren’t there, and I wanted to save that special deck for when they were around.
About the Deck ( http://tappedout.net/mtg-decks/tummygrumbles/ )
I saw a decklist a few years ago for Borborygmos that was some ridiculous number of lands, so I thought I’d try to make my own. I play with either 69 or 70 lands, mostly basics. The plan is, of course, to sling lands for tons of damage. Land’s Edge and Seismic Assault are there for redundancy. Freyalise and Garruk are there to help re-fill the hand (as are Creeping Rennaisance and Knollspine Dragon). The other best thing are the Illusionist’s Bracers, because discarding one land for 6 damage is some good.