The Decks Files, Part 6: Blue-White

Having so many decks means that it’s REALLY time consuming to keep decklists updated. Not every deck is on, and many that are have changed significantly. That said, IF YOU WANT A DECKLIST: leave a comment or send me a message and I will find time to fix, or create, the decklists on TappedOut.

Here’s the Quick Rubric I’ll use for some of the questions.

How often do I want to Play it? How “Good” is it? How much do I like it?
5=  More than once in a Row  I’d play it against “Competitive decks” or if I actually want to try to win  One of my very favorites
4=  Often  It can hold its own  I really like it
3=  Sometimes  It might win under special circumstances  It’s okay
2=  Under certain circumstances  Just for Fun  Something’s not quite right
1=  Rarely / have to be in a certain mood  Winning would be a miracle I might actually take it apart… maybe


Commander: Kangee, Aerie KeeperKangee Aerie Keeper
Name:  The Birds. The first.
Style:  Tribal
Tribe?: Birds
Want to play? 3
“Good?”: 2
Like?: 5
Deck Notes: This was the very first deck I ever built for EDH. I knew I wanted a deck I could play Zephyr Falcon in, and, in a previous incarnation of life as a Magic player, I loved playing 5-color birds casual decks with Ordered Migration (which is not good in Commander).   It has gone through some changes over time, mostly to make it “Birdier” and less UW good stuff.


Commander: Sygg, River GuideSygg, River Guide, Magic, Lorwyn
Name:  Tappy Fish
Style:  Tribal
Tribe?: Merfolk
Want to play? 3
“Good?”: 3
Like?: 4
Deck Notes: I thought it was cool that Lorwyn had UW merfolk.  This deck takes advantage of the Untap mechanic, and stuff that triggers upon un-tapping, as well as tapping down other things. I don’t know that I’ve updated it with the less cool “inspired” stuff from Theros.  Of course it plays Wake Thrasher/Basalt Monolith/Surestrike Trident.  It also has some Fish-Prison elements, but it’s not a shut-down deck or a pillow fort.


Commander: Isperia, Supreme Judge – GUILDIsperia, Supreme Judge, Magic, Return to Ravnica
Name:  Azorius Guild
Style:  Guildwars
Tribe?: Azorius
Want to play?: 1
“Good?”: 3
Like?:  3
Deck Notes:  Like all of the Guildwars deck this is Ravnica/Return to Ravnica cards only, and no watermarked cards that aren’t Azorius.  It’s one of the stronger guild decks simply due to the fact that the vast majority of the creatures are flying creatures. Its “want to play” is only low because the guild decks are mostly fun against other guild decks.


Commander: Bruna, Light of AlabasterBruna, Light of Alabaster, Magic, Avacyn Restored
Style: Enchantress Voltron
Want to play? 3
“Good?”: 4
Like?: 4
Deck Notes:   Bruna is pretty linear, but the deck plays a lot of other Enchantment Matters creatures.  It’s a deck that can win games, but I don’t play a lot of counter or control in it (or in general) and I also took out things like Corrupted Conscience and Eldrazi Conscription for just being to dumb and obvious.  I would like to someday have an Alter done of the general so she looks like the cover of Starman #63

Commander: Rasputin DreamweaverRasputin Dreamweaver
Style:  Blink
Want to play?: 2
“Good?”: 3
Like?: 2
Deck Notes:  I wanted to build a blink deck in UW and Brago didn’t exist yet. I don’t play this one a lot, mostly because it takes a lot of effort and fiddling to do stuff. It has some combo synergy in it (DeadEye, but not Palinchron), and I really like using Gemstone Array to store up mana from Rasputin counters.  It was the first foil Proxy I ever made.


Commander: Isperia, Supreme JudgeIsperia, Supreme Judge, Magic, Return to Ravnica
Name:  Bring It
Style:  Aggro
Tribe?: Soldiers
Want to play?: 3
“Good?”: 4
Like?: 4
Deck Notes: This is about making soldier tokens and turning them sideways to beat face. Isperia and some enchantments are there to deter people from attacking me.  This is one of the few decks that I play Extra Turn spells in.  This deck has actually been pretty successful.

Commander: Daxos of MeletisDaxos of Meletis, Magic, Theros
Name:  DaxoSolo
Style: Creatureless,
Want to play?: 3
“Good?”: 3
Like?: 3
Deck Notes: Daxos was an intriguing commander. I don’t remember why I decided to make it a Creatureless deck, but it’s a lot of fun.  It’s not a “get huge” voltron deck, but there are a alot of ways to make sure Daxos hits, or kills and survives being blocked, and also library manipulation and “peeking” to make wise attacks.



Commander: Ephara, God of the PolisEphara, God of the Polis, Magic, Born of the Gods
Name:  The Rebel Alliance
Style:  Tribal, Theme
Tribe?: Rebels, Star Wars
Want to play?: 2
“Good?”: 3
Like?: 4
Deck Notes: A mixture of Rebels and constellation cards, make this the Star Wars deck (a Princess Leia  Lin Sivvi would be pretty cool). It’s not a strict theme deck, but there are a few cards in it that are for flavor purposes. The deck started as a way to use Ephara for card advantage, and rebels seemed a good way to do that. Also wanting to play some constellation cards led me to realizing it had a pretty cool theme (and then I got a Darth Vader sleeve in the mail, and it was awesome).

Commander: Ayesha TanakaAyesha Tanaka
Name:  Ayesha Tanaka/ Sonic Titan; Ayesha battles the Pink Robots
Style:  Voltron,
Tribe?: Robots
Want to play?: 3
“Good?”: 2
Like?: 5
Deck Notes:  A Quirky activated ability, and BANDING (which is super cool) made me decide to build an Ayesha deck.  Using her art as a starting point, I added in a bunch of Giant Robots (Dark and Blightsteel Colossus, etc) and decided she was a Mech Pilot.  The deck is designed to suit her up and/or Band her to a Giant Robot for fun and profitt. I really dig the concept, and am excited to play this deck again.

Coming Soon: Medomai the Ageless


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