The Decks Files, Part 7 : Black White

Having so many decks means that it’s REALLY time consuming to keep decklists updated. Not every deck is on, and many that are have changed significantly. That said, IF YOU WANT A DECKLIST: leave a comment or send me a message and I will find time to fix, or create, the decklists on TappedOut.

Here’s the Quick Rubric I’ll use for some of the questions.

How often do I want to Play it? How “Good” is it? How much do I like it?
5=  More than once in a Row  I’d play it against “Competitive decks” or if I actually want to try to win  One of my very favorites
4=  Often  It can hold its own  I really like it
3=  Sometimes  It might win under special circumstances  It’s okay
2=  Under certain circumstances  Just for Fun  Something’s not quite right
1=  Rarely / have to be in a certain mood  Winning would be a miracle I might actually take it apart… maybe

*I am alternating Ally/Enemy WUBRG pairs for two colors.

Commander:Teysa, Orzhov Scion #1Teysa-sleeve
Name:  Teysa Token Craziness; Teysa Number One
Style: Tokens, Combo
Want to play?: 5
“Good?”: 5
Like?: 5
Deck Notes: This is my favorite deck. It’s the one I put the most care into, and the one I’m most interested in keeping updated. It’s pretty competitive (it can win on turn 3 with a god draw), and can win in a few different ways: token swarm, board clearing, combo-ing off. Most of the cards are in Russian, and I finally acquired a Foil Russian Teysa last year or so (the most expensive card I’ve ever purchased).  There are probably a few Goodstuff ways it could be better, but I still keep a few pet cards like Nip Gwillion in there.


Commander: Vish-Kal, Blood ArbiterVish Kal Blood Arbiter
Name:  Vishing you a Good Life
Style: Lifegain
Want to play?: 3
“Good?”: 3
Like?: 3
Deck Notes:  This deck is about gaining and spending lots of life. It started out with a few other W/B tricks, but they migrated to other decks.  It can also win through alpha-striking with Vish-Kal. Some of my highest life-totals have come via this deck.  It can be slow, though, and it used to share several cards with Teysa (mostly lands) that made it a pain to re-assemble.


Commander: Obzedat, Ghost Council — GUILDObzedat, Ghost Council, Magic, Gatecrash
Name:  Orzhov Guild
Style: Guild Wars
Tribe?: Orzhov
Want to play? 4
“Good?”: 4
Like?:  4
Deck Notes: Unsurprisingly, this is probably my favorite of the Guildwars decks. Obzedat is pretty strong, and it just grinds out wins with removal and bleeding (like the Orzhov should)


Commander:Teysa, Envoy of Ghosts
Name:Teysa Alone
Style: Creatureless
Tribe?: Teysa
Want to play?

Deck Notes: Also, unsurprisingly, I love New Teysa as well. While there were creature-d versions of the deck I considered playing, I decided that she was just too good for other creatures. It’s a combination of attack diversion and Voltron Teysa. My favorite card in the deck is Thrull Retainer (for flavor and style), but I also bought a Force Field for it as well. The only problem is board wipes and her casting cost. I have a foil Korean version for the general (no Russian… yet)

Commander: Teysa, Orzhov Scion #2Teysa-german proxy
Name:  Spirit of Discard
Style: Tribal, Discard
Tribe?: Spirits
Want to play? 2
“Good?”: 2
Like?:  3
Deck Notes: Teysa is too awesome to just have a single deck. This one is more focused on making and having lots of spirits than comboing out or exiling your team. It also plays more to the tribal aspects.  Discard is the sub theme, often tied to Spirits. The Foil German Teysa leads this one.

Commander: Atheros, God of PassageAthreos, God of Passage, Magic, Journey Into Nyx
Name:  House of Black and White
Style: Tribal,
Tribe?: Clerics
Want to play? 3
Good? 2
Like?:  3
Deck Notes: I have a Black Cleric-Demon deck (Ob-Nixilis) and a White Cleric-Angel deck (rotating cast of commander), this one plays both colors of clerics to take advantage of Edgewalker and many many Shadowborn Apostles.

 CommanderTriad of FatesTriad of Fates, Magic, Theros
Name: Counter Factual
Style: Counters
Want to play? 2
Good?: 2
Like?:  3
Deck Notes:  This deck plays as many different flavors of counters as possible (except +1/+1 counters!… I tried to skip Charge counters too, but it was too hard). It’s mostly for silliness (Frankenstein’s Monster!), but it ended up being pretty fun in it’s debut. I dream of having many individulized counter tokens to use with it.

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