Game #178: Sekki, Seasons’ Guide
Location: Red Castle Games, Portland, OR
vs.: Daretti, Scrap Savant; Prossh, Skyraider of Kher
Result: Fun Loss
My first game with a new deck in several months. I was playing with two guys I’d never played with before. I had a 3 land hand and played an early Petalmane Baku. Daretti played some myr and a Wanderer’s Twig, and Prossh went hunting for land. I played a Loam Dweller and a Traproot Kami and followed it up with a Kodama’s Reach into Jugan. Prossh played a baby dragon with a Pattern of Rebirth. Darretti was up to 9 counters, so we attacked him down. He responded with a Blaspehmous Act that killed off my team and left me with only 6 land… I had planned on using Petalmane mana to cast Sekki, instead I had to struggle to find lands. Prosh followed up with an Utvara Hellkite that got pretty crazy, and Daretti was making tons of baby Myr. I had a beefy Forgotten Ancient, and I had to take advantage of a Tempting Offer to get more land. Utvara Hellkite was pumping out more Dragons and there wasn’t much that could be done. I cast Sekki and made her 21/21 from forgotten ancient. I attacked just for fun, but died to an Earthquake. I got to cast Sekki, so it was fun.
About the Deck: I was a bit inspired by reading a tiny bit of an article on Sekki (which I stopped reading so I didn’t get too many ideas) that pointed out the fact that Sekki makes spirits even if counters aren’t removed. I built it to be somewhat Spirit/Arcane tribal, with ways to pump up Sekki and lots of Fight cards to get damage dealt to Sekki. One thing that I forgot was that Kamigawa spirit tokens don’t fly.
The Rest of the Night: I played one more game with these guys, choosing Narset. I almost switched when I realized Daretti had switched to playing Ruric Thar (and I had literally one creature in Narset). I played it anyway, and for some reason Ruric Never got cast. I got a chance to attack with Narset (who was Indestructible and Gift of Immortalitied) and flipped two extra-attack step cards, which lead to more, and some deck-stacking ability and a beacon of tomorrow and I plowed through a ton of hydra tokens to get 20 damage on Ruric, and then, after removing all lands from my deck, was able to do the same thing the next turn. I didn’t mean to blow up like that, but Narset had lots of kung-fu and Ruric never showed up…