Game #179: Omnath, Locus of Rage

Game #179: Omnath, Locus of Rage
Date: 2015-11-24
Location: Red Castle Games, Portland, OR
vs.: Ruhan of the Fomori; Thassa, God of the Sea; Horde of Notions
Result: Fun Win

Omnath, Locus of Rage, Magic, Battle for ZendikarvsRuhan of the Fomori, Magic, CommanderThassa, God of the Sea, Magic, TherosHorde of Notions, Magic, Lorwyn

It has been almost a month since I’ve gotten to play EDH, and I had 5 new decks to try tonight, and plenty of time to play them.

I had a 4 land hand to start, so I was happy. I led off with an Evolutionary Leap (good card!) followed up with a Young Pyromancer (who didn’t do all that much, but lived the whole game!).  Thassa led off with original Jace and Legendary Jace.  Horde was mana screwed (he accidentally kept a 3-land hand…. all were bounce lands).  Ruhan built up some artifact Mana, which Thassa kept tapped down via Tamiyo.

My 4th turn was Impact Tremors, which I used to keep planeswalkers in check.  Thassa ramped into a Lorthos, which Ruhan tried to Swords to Plowshares. Thassa Comandeered that Swords to my Nissa Legend (who was about to transform!), so I Smelted his Sol Ring to slow down the roll of Lorthos’ tide.  Horde of Notions hit the board, and then that player cast a Conflux getting ALL 5 of the “experience counter” legends from C15 (which was awesome). He also played Ashes of the Fallen set to Elemental, and had a Bringer of the Red Dawn.  I had also played Cosi’s Ravager, and played Omnath on Turn 8.

Thassa cast Rite of Replication on my Pyromancer. I set Ruhan to 1 life via a pretty smashy attack (As I had built up a decent number of elemental tokens) and left Lorthos to finish him.  Horde tried some Palinchron tricks.  Thassa got smashed to a low life total by Horde, and I had to be careful to keep Thassa alive a bit longer to draw attacks from Horde. Thassa fought back with a Future Sight and his own Copied Palinchron.

On my turn I played a creature, which did enough damage to kill Thassa, and swung with basically my entire team.  Since they were almost all Elementals, anything that died from being blocked did 3 damage and I had enough mana available to sacrifice the rest to Evolutionary Leap to bolt my way to a victory in a very fun, very close game.

I’ve played games with all of these guys before, and have enjoyed most of those games. It’s a bigger store than I’m used to, but slowly I’m starting to figure it out.

About the Deck:  Omnath was my clear favorite of the new legends in Return to Zendikar (or whatever it’s called).  I already have a few “Lands” decks (Angus MacKenzie, Titania, Borborygmos), so I went a bit more with Omnath’s second ability and made this deck not just Ramp/Landfall, but also strongly Elemental Token/Tribal.  I think it’s a pretty good deck, and also a “fair” one.



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