Game #183: Jaya Ballard, Task Mage
Location: Red Castle Games, Portland, OR
vs.: Nekusar; Surrak; Uril the Miststalker
Result: Neutral Scoop Loss
(it’s been awhile since this game was played, so details may be fuzzy)
It was a long night and I wasn’t going to get the chance to play again for awhile, so I decided to try to get one more game in. I drew a hand that was a ton of mountains and a ruby medallion. I played a Magebane Armor on Turn 3, and Illusionists Bracers and Guttersnipe on Turn 4.
Uril had an early Kor Spirit Dancer and Luminarch’s Ascension, Nekusar had a Howling Mine and a Font of Mythos, Surrak played Sarkhan Vol. Uril played a Bear Umbra and had an Active Ascension, Sarkhan ultimated and then Nekusar cast a Teferi’s Puzzlebox. At that point I knew that there wasn’t going to be much I could do (especially since the few things that would have saved me were in my hand at the time, and thus going away), and I really didn’t feel like wasting time with puzzle-boxing, so I scooped and called it a night.
About the Deck: Many people have done the “Jaya Ballard with lots of cards with Jaya Ballard flavor text” deck, but I figured that I would too. I like getting to play pyromancer’s gauntlets and goggles in the deck. There are some of that cheap Jaya knock-off Chandra in the deck as well. Magebane Armor is a fun self-protection trick for Jaya (and it’s fun to throw Illusionist’s bracers on her too to Inferno for 12).