Game #206: Sigarda, Heron’s Grace
Location: Red Castle Games, Portland OR
Vs.Intet, the Dreamer
Result: Mostly Fun Win
Of course, once all the monsters came along, it was time for Humanity and Goodness to triumph… right?
I showed up a few minutes late, and found out that one of the guys I most enjoy playing with had just left. I sat around the store waiting for about a half-an-hour before another player showed up.
Intet had a slow start, just scraping together the mana to cast a Lighthouse Chronologist. I started with a lot of white mana. I played a turn 2 Relic Seeker and got it renowned to find Bladed Bracers. I played a Runed Stalactite as well, and an Elder Cathar. Intet had to make some choices and let his Chronologist die, though his Jace Beleren kept drawing us both cards. It took me awhile to get enough green mana, or to hit 6 mana, but I kept slowly building an army, including a Veteran Cathar, some Gathered Townsfolk and a few other things. Intet finally started to muster a defense, with a Wurmcoil Engine and a Talrand, The Sky Summoner, but I did the math and was able to swing with my whole team to do the exact amount of damage needed to win.
About the Deck http://tappedout.net/mtg-decks/07-11-16-the-humanity/
This deck had been sitting on my table for a long time (pre-dating any of the other Monster Theme decks). It’s human tribal with some guardian angels thrown in for fun. Nothing too out of the ordinary.