Game #208: Muzzio, Visionary Architect
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Merieke ri Berit; Prossh
Result: Mostly Fun Loss
I kept a 2 land hand and played Inventor’s Goggles to start out, followed by a Chief Engineer and a Worn Powerstone. Atraxa led off with Hardened Scales. Merieke played Jace Beleren. On turn 4 I played Muzzio and also flash/convoked in Shimmer Myr. Atraxa played a Corpsejack Menace and then Merieke stole my Muzzio with a Control Magic, but I got it back thanks to Prossh’s Brooding Saurian.
Muzzio searched up to a Dreamstone Hedron, and I played a Darksteel Forge (which Atraxa exiled, along with my Shimmer Myr). I played a Cumberstone, and Muzzio got me a Fabrication Module and an Energy Chamber (sadly Decoction Module got milled away). On turn 9 I fabricated for an Illusionist’s Bracers, and then spent most of the rest of the game with Muzzio wearing Swiftfoot Boots, Bracers and Goggles.
Merieke has out an Altar of Dementia and is stealing things and milling people. Atraxa keeps growing . I make a play to Trade a Bronze Bombshell for the Altar of Dementia (which only partially works… the bombshell does go off, but I h.ave to try again to get rid of the Altar). Then there is a board wipe.
Muzzio comes back and gets me an Inkwell Leviathan and a Magewright Stone (and then an Animation Module). He just keeps digging! We get to a point where Prossh has the ability to kill me, and probably should but Atraxa saves me. I Contagion Engine away a bunch of Kobolds. But Atraxa casts Merciless Eviction for Artifacts. I live for another turn or two, with like 5 lands and then Atraxa wins (and gets to add cards to his deck).
About the Deck ( http://tappedout.net/mtg-decks/muzzio-the-builder/ )
Muzzio wants the Energy to build things. The goal is to put stuff into play for free and hopefully get the Module combo online. Of course it has to play Darksteel Garrison, and it as a small “artificer tribal” sub-theme.