Game #214: Gonti, Lord of Luxury

Game #214: Gonti, Lord of Luxury
Date: 2016-12-13
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Borborygmos (85); Tymna/Ludavic
Result:   Fun Win

Gonti, Lord of Luxury, Magic, Prerelease CardsvsAtraxa, Praetors' Voice, Magic, Commander 2016Borborygmos Enraged, Magic, Gatecrash(Tymna the Weaver, Magic, Commander 2016/Ludevic, Necro-Alchemist, Magic, Commander 2016)

I started with a 3 land hand and played a Bog Wreckage, and a Cloudstone Curio on turn three, and Gonti (getting a Rhystic Study from Atraxa).  Atraxa played a Vulturous Zombie, and Borborygmos was digging with a Geier-reach Sanitarium, Tymna was doing stuff with lands.  On turn 5 I played a Conjurer’s Closet blinking Gonti for an Astral Cornucopia, and on Turn 6 I played a Dreamstone Hedron and blinked Gonti again. Then everything died to Crackling Doom.

I played Gonti again on turn 7 and kept finding ways to blink or bounce it (getting things like Necromantic Summons, Crystal Crawler, Temple Bell, etc).  Borborygmos killed Gonti once, but it was returned with the Summons. I tried for a Panharmonicon, but it was countered.  Atraxa exiled my conjuror’s closet. On turn 10 I was able to get it back to my hand and cast it on turn 11.  Borborygmos sends a huge attack at Tymna, but Ludavic/Tymna steals a giant Vinecrasher and flings it in response to a Beast Within.  Atraxa gets killed. I exile Borborygmos with a stolen Path to Exile, and then  I cast a Marionette Master as a 4/6.  I use another Aetherborn to sacrifice 8 creatures to deal 32 damage to kill Luda/Tymna, and then using bouncing to make more servos and do it again to kill Borborygmos.

I got to trigger Gonti lots of times, I got to cast a lot of stolen spells, and I used tricks to win. It was a pretty fun game.  I realized midway into the game that I didn’t slot in the Cabal Coffers and Urborg that I had planned on putting in the deck.  Borborygmos had upped his land count in the deck to 85.

About the Deck http://tappedout.net/mtg-decks/gonti-luxurious/

Aside from being “Aetherborn” tribal, the goal of this deck is mostly to cast, blink, bounce, and copy Gonti as often as possible to build a “hand” of stolen cards. I play a few lands and abilities that let me have colored mana in case I need to pay costs of activated abilities of stolen cards.  There’s also a small energy sub theme, just because Energy is fun.  Panharmonicon and Minion Reflector get pretty silly, and I also plan on putting a Blade of Selves in for even more fun.

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