Game #226: Hanna, Ship’s Navigator (3)

Game #226: Hanna, Ship’s Navigator (3)
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Azusa; Akiri/Reyhan; Lyzolda
Result:   Mostly Fun Win

vs

The third Daughter-Deck.

I started with a three land hand, and an early Chromatic Star and a Golem’s Heart, and then a Worn Powerstone on turn 3. Azusa came down early, and Lyzolda ramped into a Rune-scarred demon pretty quickly. On turn 4 Azusa Collective Voyaged for 6.  Akiri/Reyhan had an early Corpsejack Menace, and Azusa kept ramping.  Meanwhile I grabbed a Claws of Gix, Paradise Mantle, and an Artificer’s Intuition.  Lyzolda’s Pestilence Demon did some damage on turn 6.

I was able to tutor up a Skycloud Egg, and a Heartstone, and drop a Paradox Engine on turn 8, allowing me to sacrifice the Egg for UW and a draw, use the UW to activate Hanna and return the egg, recast the egg and untap everything and repeat to draw into something (I think I went with Explosive Apparatus) and have enough mana to continue looping and blowing up the apparatus to kill everyone.  I don’t combo-off often, but this deck involved enough pieces, and luck, that I didn’t feel too bad about it.

About the Deck ( http://tappedout.net/mtg-decks/hanna-tinkertoys )

Hanna and lots of low-cost artifacts for quick and easy recursion. It does make use of Paradox Engine for infinite recursion, but it takes multiple pieces to make it work (and people should be blowing up Paradox Engines, anyway).  Dad is in the workshop with Hanna, and they build stuff.

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Game #225: Hanna, Ship’s Navigator (2)

Game #225: Hanna, Ship’s Navigator (2)
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Silas/Thrasios; Thassa
Result:   Mostly Fun Loss

vs(/)

Another Daughter Deck.

I started the game with a Hope of Ghirapur and some Inventor’s Goggles.  Thassa had an early Cosi’s Trickster, and Silas/Thrasios came out of the gate with a Burgeoning into an Awakening Zone into a Sword of War and Peace (and then quickly a Scavenging Ooze and a Copy of Thassa).   I played Hanna on turn 4, but didn’t have much to do until a Favorable Winds and a Consulate Dreadnought on turn 7 and 8 (sadly I could never find gas for the boat, though there was plenty of room to sail thanks to Thassa’s Quicksilver fountain and Thada-Adel).  I used a Confiscation Coup to steal Thassa’s Surge Spanner (and I stuck a Freed from the Real on it for fun), but did little else (Cast a Thassa of my own, and a Narwhal).  There was a mass bounce around turn 13, and after that Thassa dropped a bunch of merfolk and fish-buffs, and then I died.   It wasn’t an un-fun game, I just couldn’t get stuff into play.  I did generate 9 energy, and used 4 of it…

About the Deck ( http://tappedout.net/mtg-decks/hannas-energetic-exploration-with-flying-whales/ )

This deck is about Energy, Vehicles (especially boats, and extraespecially flying boats), and Whales (especially flying ones), and it is sort of themed towards “inqisitively and exuberantly exploring the world,” which are all qualities I hope my daughter will have.

Extra fun stuff includes getting to play Narwhal, Cunning, and Traveler’s Cloak. Mom is in the deck, but Dad stayed home to build more artifacts. It is more artifact heavy than enchantment laden.  I like the flying Whales a lot.

Game #224: Hanna, Ship’s Navigator (1)

Game #224: Hanna, Ship’s Navigator (1)
Date: 2017-03-14
Location: Red Castle Games, Portland OR
Vs. Lyzolda; Karador; Mizzix
Result:   Fun Loss

Hanna, Ship's Navigator, Magic, Judge PromosvsKarador, Ghost Chieftain, Magic, CommanderMizzix of the Izmagnus, Magic, Commander 2015

The main reason why my posts have been so sporadic has been the birth of my daughter. In her honor I was going to build her a deck with her semi-namesake as the commander. I wound up with three. This game was quite a long one, but very fun.

I started out with a traveler’s amulet and an expedition map (two of the only artifacts in this deck), and an early Thassa and Serra’s Sanctum. Mizzix (who was cast 4 times in this game) started with a Goblin Matron and an Electromancer, Lyzolda had an early Ob Nixilis of the Black Oath, and Karador had both Kokusho and Solemn Simulacrum early as well.  Karador wrathed on turn 6.

I cast Hanna on turn 7, and followed it with Skybind and fetched a Dictate of Heliod and Sigarda’s Aid via Plea for Guidance.   Somewhere in here the board got wiped again, and Hana came out again.  I played a Heliod, and did some blinking tricks with Skybind and the Serra’s Sanctum. I had up to 11 clerics when Blasphemous Act happened, and then Lyzolda Chaos Warped Heliod.  I played a Sphere of Safety, which got Pridemaged away. Mizziz did a Cyclonic Rift.  I played a Blessed Spirits that got decently large, and carried a Thassa’s Emissary.  Lyzolda killed Mizzix.     My notes don’t say exactly how it ended, other than that I came very very close to actually winning.

About the Deck ( http://tappedout.net/mtg-decks/hanna-enchants/)

This one is the (almost) all Enchantment deck, representing creativity.  It is also nearly entirely permanents (with the exception of Plea for Guidance and the Cleansing Meditation that needs to be put in the deck!).  It plays quite a few Bestow creatures, and could go Hanna “Voltron” if needed. Additionally, both of Hanna’s parents are in the deck.  I think I use the Foil promo Terese Nielsen version.

Game #217: Ravos/Tymna

Game #217: Ravos/Tymna
Date: 2016-12-13
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Vial Smasher/Silas Renn; Tymna/Ludevic
Result:   Neutral Loss

(Tymna the Weaver, Magic, Commander 2016/ ) vsAtraxa, Praetors' Voice, Magic, Commander 2016(Vial Smasher the Fierce, Magic, Commander 2016/Silas Renn, Seeker Adept, Magic, Commander 2016) (Ludevic, Necro-Alchemist, Magic, Commander 2016/Tymna the Weaver, Magic, Commander 2016)

I started with a Windbrisk Heights (hiding away an Enduring Renewal).  I played Tymna on turn 3 and a Keening Apparition on turn 4.  Atraxa started with a Hardened Scales and also cast Manifold Insigts. T/L played Blind Obedience. A Reforge the Soul shuffled up our hands.  I played some small creatures (Herald of Anafenza, Tithe Drinker, etc) and an Elspeth, Sun’s Champion. I got my Enduring Renewal on turn 11 and cast Fleshbag Maruader several times, until Atraxa Mortified my Renewal.  Vial Smasher smashed me pretty hard a few times, and then the board was wiped.  I cast Ravos and rebuilt my board a bit, but a giant Atraxa cast an Overloaded Cyclonic Rift (a card I am definitely starting to HATE), and there wasn’t really much that could be done after that.  I did some fun stuff in the game, but the ending was anticlimactic.

About the Deck (http://tappedout.net/mtg-decks/unnamed-black-white-partner/) (This link may change, as it is still being built)

Mostly the plan is to have a lot of small creatures, have Ravos pump them and bring them back for value, and attack a lot. Tymna helps draw more stuff. I’m glad to have a W/B deck that isn’t basically a Lifegain deck (even if Tymna does like some lifegain).

Game #215: Depala, Pilot Exemplar

Game #215: Depala, Pilot Exemplar
Date: 2016-12-13
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Tymna/Ludavic
Result:   Mostly Fun Loss

Depala, Pilot Exemplar, Magic, KaladeshvsAtraxa, Praetors' Voice, Magic, Commander 2016(Tymna the Weaver, Magic, Commander 2016/Ludevic, Necro-Alchemist, Magic, Commander 2016)

I kept a 3 land hand with no Red, but was able to play a Keyrune on turn 3 followed by a Barge and some Inventors Goggles (that I didn’t realize dont’ work well with most of my creatures).  I played Depala on turn 5, drove a boat and grabbed a dwarrf. Turn 6 I played a few more dwarves. Atraxa wiped the board with a Duneblast and played a Cathars Crusade and Scavenging Ooze. Then the next turn Blasphemos Act wiped the board again.

On turn 8 i played Depala again (for the second of 4 or 5 times), and a Glory of Warfare, and then Gisela on turn 9 and used to drive another car.  Ludevic/Tymna played Kazuul and Tauren Mauler but then there was a board wipe.  Turn 10 I played Depala and a Fanatic. Atraxa cast Languish, and tried to recast Atraxa (but it was countered). Tymna played a Psychosis Crawler. I recast Depala again, and the next turn dug through 9 cards, only getting 3, though the Duergar Hedge mage did kill off a Cathar’s Crusade and a Lightning Greaves. Then Atraxa cast Duneblast again.

Turn 13 I cast several vehicles, turn 14 a Nahiri’s Machinations and a Relentless Assault. I should’ve attacked Atraxa twice, but I split my attacks.  Then Atraxa killed me.

About the Deck (tapped out someday)

This deck is mostly about getting Vehicles or Dwarves into play.  It’s still undergoing some updates.

Game #212: Jori En, Ruin Diver

Game #212: Jori En, Ruin Diver
Date: 2016-11-29
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Grenzo;  Silas/Vial Smasher
Result:   Neutral Loss

 

Jori En, Ruin Diver, Magic, Game Day PromosvsAtraxa, Praetors' Voice, Magic, Commander 2016

Grenzo, Havoc Raiser, Magic, Conspiracy: Take the Crown(Silas Renn, Seeker Adept, Magic, Commander 2016/Vial Smasher the Fierce, Magic, Commander 2016)

 

I had a 3 Island hand. I cast Brain in a Jar on turn 2 and Jori En on turn 3 (who was Act of Treasoned and punched me on turn 4). I had to Activate Brain in a Jar to play an Epic Experiment for 0 so I could cast Archaeomancer  to draw a card form Jori.  I also managed to briefly have a Melek, Izzet Paragon and a Cast Through Time, but neither did anything for me. I cast only one Instant or Sorcery all game.

The other people did some stuff. Atraxa had giant birds, Grenzo was goading all over the place, Silas/Vial-smasher had some planeswalkers. Atraxa was huge, hit me down to 2, and then wiped the board. I was dead by turn 8.

About the deck( http://tappedout.net/mtg-decks/jori-deep-dive/ )

This is the Surge deck. Well, really it’s just several Instants/Sorceries matter cards that never made it into other decks, plus ways to cast at least two spells per turn (I suppose it makes Jori a Werewolf hunter too!).  It perhaps plays more creatures than it should. I really like the full-art foil of Jori.

Game #209: Rashmi, Eternities Crafter

Game #209:  Rasimi, Eternities Crafter
Date: 2016-11-22
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Karrthus; General Tazri
Result:   Neutral Loss

Rashmi, Eternities Crafter, Magic, KaladeshvsAtraxa, Praetors' Voice, Magic, Commander 2016Karrthus, Tyrant of Jund, Magic, Alara RebornGeneral Tazri, Magic, Oath of the Gatewatch

I started with a turn two Pygmy Hippo followed by a Narnam Cobra, but I missed a turn 4 land drop after casting an Empyreal Voyager.   Atraxa had an early Forgotten Ancient. Tazri had an Ondu Cleric, Kalastria healer and a stupid Panharmonicon. Karrthus just had craploads of mana.  Atraxa wiped the board after I cast a Fabrication Module, and then Rashimi on turn 6.  I played some other stuff — got to use a Dynavolt Tower– but Tazri had a ridiculous lineup of allies, and couldn’t figure the math with the Panharmonicon. We killed some stuff, but then Tazri played Omnicience. There was a mess of math. I assume we all died in it somehwere.

Total Energy generated: 9,  used: 5.

About the Deck (http://tappedout.net/mtg-decks/rashminagerie/  )

The Rash(imi) Menagerie. Another “lets get energy” deck.  This one is about Rashmi and her lab, and mechanical and not so mechanical animals. Plus there’s a Planar Portal for value and prediction.