Game #240: Jhoira, Weatherlight Captain

Game #240: Jhoira, Weatherlight Captain
Date: 2018-06-05
Location: Red Castle Games, Portland OR
Vs. Tasigur; Sek-Kuar; Naban
Result:   Fun Win

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Kept a risky 2 land hand with a Reliquary tower.  Didn’t have too many big-draw turns, but manage to pull off a win using Pia Nalaar to make things unable to block and attack with some Legends, after Sek-Kuar goes big with a Craterhoof.

About the Deck

Pretty much everything in the deck is historic. Play those things, draw cards, do stuff with the Legendary creatures

Game #239: Tatyova, Benthic Druid

Game #239: Tatyova, Benthic Druid
Date: 2018-06-05
Location: Red Castle Games, Portland OR
Vs. Zada; Rhys; Tana/Tymna
Result:   Mostly Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: I had a Ghost Town, and I played 6 lands somehow on my 7th turn, but died before turn 8 to some combo with Relic Warder.

About the Deck:  Get lands, get cards, do stuff with the mana.

Game #238: Akiri, Line Slinger

Game #238: Akiri, Line Slinger
Date: 2018-05-29
Location: Red Castle Games, Portland OR
Vs. Padeem; Radha; Licia
Result:   Mostly Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Started with 3 lands, only got the 4th on turn 8 and then died. Radha had Kozilek, Bear Umbra, Xenagos, but Padeem wins.

About the Deck: Equipment, and Equipment targets and artifact tokens. Updated with some stuff with Dominaria.

Game #237: Tishana, Voice of Thunder

Game #237: Tishana, Voice of Thunder or Kumena
Date: 2018-01-30
Location: Red Castle Games, Portland OR
Vs. Lazav; Etali; Trostani
Result:   Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: From my notes, it looked like a lot of stuff happened. From my memory, I remember it was a fun game, with some crazy Fogs, and tons of tricks. Notes say I lost by 1 point due to a tapping mistake.

About the deck https://tappedout.net/mtg-decks/thunderfish-of-ixalan/

Merfolk tribal, Block Constructed (with a few lands to help), either fish can be the boss.

Game #236: Elenda, the Dusk Rose

Game #236: Elenda, the Dusk Rose (or Vona, Butcher of Magan)
Date: 2018-01-30
Location: Red Castle Games, Portland OR
Vs. Glissa; Etali; Talrand
Result:   Unfun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Glissa scooped to a ruination, Talrand had a long Doubling Cube turn. I played some Vampires, but everyone died to Paradox Engine

About the Deck https://tappedout.net/mtg-decks/knight-of-vampires/

Vampire Tribal, Ixalan Block Constructed (with some land fixing help). Either Elenda or Vona can be the boss. Though when I build an Elenda deck, Vona will get this one.

Game #231: Kambal, Consul of Allocation

Game #231: Kambal, Consul of Allocation
Date: 2017-06-13
Location: Red Castle Games, Portland OR
Vs. Kraum/Vial Smasher; Titania; Teneb
Result:   Fun Win

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Despite a few board wipes and close calls, I ground out a win with Urborg, Karma, and Stern Judge.

About the Deck https://tappedout.net/mtg-decks/kamballocation/

This is pretty much a bleeder deck that does some Swamps Matter in a Bad Way tricks

Game #226: Hanna, Ship’s Navigator (3)

Game #226: Hanna, Ship’s Navigator (3)
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Azusa; Akiri/Reyhan; Lyzolda
Result:   Mostly Fun Win

vs

The third Daughter-Deck.

I started with a three land hand, and an early Chromatic Star and a Golem’s Heart, and then a Worn Powerstone on turn 3. Azusa came down early, and Lyzolda ramped into a Rune-scarred demon pretty quickly. On turn 4 Azusa Collective Voyaged for 6.  Akiri/Reyhan had an early Corpsejack Menace, and Azusa kept ramping.  Meanwhile I grabbed a Claws of Gix, Paradise Mantle, and an Artificer’s Intuition.  Lyzolda’s Pestilence Demon did some damage on turn 6.

I was able to tutor up a Skycloud Egg, and a Heartstone, and drop a Paradox Engine on turn 8, allowing me to sacrifice the Egg for UW and a draw, use the UW to activate Hanna and return the egg, recast the egg and untap everything and repeat to draw into something (I think I went with Explosive Apparatus) and have enough mana to continue looping and blowing up the apparatus to kill everyone.  I don’t combo-off often, but this deck involved enough pieces, and luck, that I didn’t feel too bad about it.

About the Deck ( http://tappedout.net/mtg-decks/hanna-tinkertoys )

Hanna and lots of low-cost artifacts for quick and easy recursion. It does make use of Paradox Engine for infinite recursion, but it takes multiple pieces to make it work (and people should be blowing up Paradox Engines, anyway).  Dad is in the workshop with Hanna, and they build stuff.

Game #225: Hanna, Ship’s Navigator (2)

Game #225: Hanna, Ship’s Navigator (2)
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Silas/Thrasios; Thassa
Result:   Mostly Fun Loss

vs(/)

Another Daughter Deck.

I started the game with a Hope of Ghirapur and some Inventor’s Goggles.  Thassa had an early Cosi’s Trickster, and Silas/Thrasios came out of the gate with a Burgeoning into an Awakening Zone into a Sword of War and Peace (and then quickly a Scavenging Ooze and a Copy of Thassa).   I played Hanna on turn 4, but didn’t have much to do until a Favorable Winds and a Consulate Dreadnought on turn 7 and 8 (sadly I could never find gas for the boat, though there was plenty of room to sail thanks to Thassa’s Quicksilver fountain and Thada-Adel).  I used a Confiscation Coup to steal Thassa’s Surge Spanner (and I stuck a Freed from the Real on it for fun), but did little else (Cast a Thassa of my own, and a Narwhal).  There was a mass bounce around turn 13, and after that Thassa dropped a bunch of merfolk and fish-buffs, and then I died.   It wasn’t an un-fun game, I just couldn’t get stuff into play.  I did generate 9 energy, and used 4 of it…

About the Deck ( http://tappedout.net/mtg-decks/hannas-energetic-exploration-with-flying-whales/ )

This deck is about Energy, Vehicles (especially boats, and extraespecially flying boats), and Whales (especially flying ones), and it is sort of themed towards “inqisitively and exuberantly exploring the world,” which are all qualities I hope my daughter will have.

Extra fun stuff includes getting to play Narwhal, Cunning, and Traveler’s Cloak. Mom is in the deck, but Dad stayed home to build more artifacts. It is more artifact heavy than enchantment laden.  I like the flying Whales a lot.

Game #224: Hanna, Ship’s Navigator (1)

Game #224: Hanna, Ship’s Navigator (1)
Date: 2017-03-14
Location: Red Castle Games, Portland OR
Vs. Lyzolda; Karador; Mizzix
Result:   Fun Loss

Hanna, Ship's Navigator, Magic, Judge PromosvsKarador, Ghost Chieftain, Magic, CommanderMizzix of the Izmagnus, Magic, Commander 2015

The main reason why my posts have been so sporadic has been the birth of my daughter. In her honor I was going to build her a deck with her semi-namesake as the commander. I wound up with three. This game was quite a long one, but very fun.

I started out with a traveler’s amulet and an expedition map (two of the only artifacts in this deck), and an early Thassa and Serra’s Sanctum. Mizzix (who was cast 4 times in this game) started with a Goblin Matron and an Electromancer, Lyzolda had an early Ob Nixilis of the Black Oath, and Karador had both Kokusho and Solemn Simulacrum early as well.  Karador wrathed on turn 6.

I cast Hanna on turn 7, and followed it with Skybind and fetched a Dictate of Heliod and Sigarda’s Aid via Plea for Guidance.   Somewhere in here the board got wiped again, and Hana came out again.  I played a Heliod, and did some blinking tricks with Skybind and the Serra’s Sanctum. I had up to 11 clerics when Blasphemous Act happened, and then Lyzolda Chaos Warped Heliod.  I played a Sphere of Safety, which got Pridemaged away. Mizziz did a Cyclonic Rift.  I played a Blessed Spirits that got decently large, and carried a Thassa’s Emissary.  Lyzolda killed Mizzix.     My notes don’t say exactly how it ended, other than that I came very very close to actually winning.

About the Deck ( http://tappedout.net/mtg-decks/hanna-enchants/)

This one is the (almost) all Enchantment deck, representing creativity.  It is also nearly entirely permanents (with the exception of Plea for Guidance and the Cleansing Meditation that needs to be put in the deck!).  It plays quite a few Bestow creatures, and could go Hanna “Voltron” if needed. Additionally, both of Hanna’s parents are in the deck.  I think I use the Foil promo Terese Nielsen version.

Game #217: Ravos/Tymna

Game #217: Ravos/Tymna
Date: 2016-12-13
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Vial Smasher/Silas Renn; Tymna/Ludevic
Result:   Neutral Loss

(Tymna the Weaver, Magic, Commander 2016/ ) vsAtraxa, Praetors' Voice, Magic, Commander 2016(Vial Smasher the Fierce, Magic, Commander 2016/Silas Renn, Seeker Adept, Magic, Commander 2016) (Ludevic, Necro-Alchemist, Magic, Commander 2016/Tymna the Weaver, Magic, Commander 2016)

I started with a Windbrisk Heights (hiding away an Enduring Renewal).  I played Tymna on turn 3 and a Keening Apparition on turn 4.  Atraxa started with a Hardened Scales and also cast Manifold Insigts. T/L played Blind Obedience. A Reforge the Soul shuffled up our hands.  I played some small creatures (Herald of Anafenza, Tithe Drinker, etc) and an Elspeth, Sun’s Champion. I got my Enduring Renewal on turn 11 and cast Fleshbag Maruader several times, until Atraxa Mortified my Renewal.  Vial Smasher smashed me pretty hard a few times, and then the board was wiped.  I cast Ravos and rebuilt my board a bit, but a giant Atraxa cast an Overloaded Cyclonic Rift (a card I am definitely starting to HATE), and there wasn’t really much that could be done after that.  I did some fun stuff in the game, but the ending was anticlimactic.

About the Deck (http://tappedout.net/mtg-decks/unnamed-black-white-partner/) (This link may change, as it is still being built)

Mostly the plan is to have a lot of small creatures, have Ravos pump them and bring them back for value, and attack a lot. Tymna helps draw more stuff. I’m glad to have a W/B deck that isn’t basically a Lifegain deck (even if Tymna does like some lifegain).