Game #240: Jhoira, Weatherlight Captain

Game #240: Jhoira, Weatherlight Captain
Date: 2018-06-05
Location: Red Castle Games, Portland OR
Vs. Tasigur; Sek-Kuar; Naban
Result:   Fun Win

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Kept a risky 2 land hand with a Reliquary tower.  Didn’t have too many big-draw turns, but manage to pull off a win using Pia Nalaar to make things unable to block and attack with some Legends, after Sek-Kuar goes big with a Craterhoof.

About the Deck

Pretty much everything in the deck is historic. Play those things, draw cards, do stuff with the Legendary creatures

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Game #239: Tatyova, Benthic Druid

Game #239: Tatyova, Benthic Druid
Date: 2018-06-05
Location: Red Castle Games, Portland OR
Vs. Zada; Rhys; Tana/Tymna
Result:   Mostly Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: I had a Ghost Town, and I played 6 lands somehow on my 7th turn, but died before turn 8 to some combo with Relic Warder.

About the Deck:  Get lands, get cards, do stuff with the mana.

Game #238: Akiri, Line Slinger

Game #238: Akiri, Line Slinger
Date: 2018-05-29
Location: Red Castle Games, Portland OR
Vs. Padeem; Radha; Licia
Result:   Mostly Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Started with 3 lands, only got the 4th on turn 8 and then died. Radha had Kozilek, Bear Umbra, Xenagos, but Padeem wins.

About the Deck: Equipment, and Equipment targets and artifact tokens. Updated with some stuff with Dominaria.

Game #237: Tishana, Voice of Thunder

Game #237: Tishana, Voice of Thunder or Kumena
Date: 2018-01-30
Location: Red Castle Games, Portland OR
Vs. Lazav; Etali; Trostani
Result:   Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: From my notes, it looked like a lot of stuff happened. From my memory, I remember it was a fun game, with some crazy Fogs, and tons of tricks. Notes say I lost by 1 point due to a tapping mistake.

About the deck https://tappedout.net/mtg-decks/thunderfish-of-ixalan/

Merfolk tribal, Block Constructed (with a few lands to help), either fish can be the boss.

Game #236: Elenda, the Dusk Rose

Game #236: Elenda, the Dusk Rose (or Vona, Butcher of Magan)
Date: 2018-01-30
Location: Red Castle Games, Portland OR
Vs. Glissa; Etali; Talrand
Result:   Unfun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Glissa scooped to a ruination, Talrand had a long Doubling Cube turn. I played some Vampires, but everyone died to Paradox Engine

About the Deck https://tappedout.net/mtg-decks/knight-of-vampires/

Vampire Tribal, Ixalan Block Constructed (with some land fixing help). Either Elenda or Vona can be the boss. Though when I build an Elenda deck, Vona will get this one.

Game #231: Kambal, Consul of Allocation

Game #231: Kambal, Consul of Allocation
Date: 2017-06-13
Location: Red Castle Games, Portland OR
Vs. Kraum/Vial Smasher; Titania; Teneb
Result:   Fun Win

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: Despite a few board wipes and close calls, I ground out a win with Urborg, Karma, and Stern Judge.

About the Deck https://tappedout.net/mtg-decks/kamballocation/

This is pretty much a bleeder deck that does some Swamps Matter in a Bad Way tricks

Game #226: Hanna, Ship’s Navigator (3)

Game #226: Hanna, Ship’s Navigator (3)
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Azusa; Akiri/Reyhan; Lyzolda
Result:   Mostly Fun Win

vs

The third Daughter-Deck.

I started with a three land hand, and an early Chromatic Star and a Golem’s Heart, and then a Worn Powerstone on turn 3. Azusa came down early, and Lyzolda ramped into a Rune-scarred demon pretty quickly. On turn 4 Azusa Collective Voyaged for 6.  Akiri/Reyhan had an early Corpsejack Menace, and Azusa kept ramping.  Meanwhile I grabbed a Claws of Gix, Paradise Mantle, and an Artificer’s Intuition.  Lyzolda’s Pestilence Demon did some damage on turn 6.

I was able to tutor up a Skycloud Egg, and a Heartstone, and drop a Paradox Engine on turn 8, allowing me to sacrifice the Egg for UW and a draw, use the UW to activate Hanna and return the egg, recast the egg and untap everything and repeat to draw into something (I think I went with Explosive Apparatus) and have enough mana to continue looping and blowing up the apparatus to kill everyone.  I don’t combo-off often, but this deck involved enough pieces, and luck, that I didn’t feel too bad about it.

About the Deck ( http://tappedout.net/mtg-decks/hanna-tinkertoys )

Hanna and lots of low-cost artifacts for quick and easy recursion. It does make use of Paradox Engine for infinite recursion, but it takes multiple pieces to make it work (and people should be blowing up Paradox Engines, anyway).  Dad is in the workshop with Hanna, and they build stuff.