Game #80: Damia, Sage of Stone

Game #80: Damia, Sage of Stone
Date: 2013-11-13
Location: Family Game Store
vs. Balthor the Defiled; Mangara of Corondor; Balthor; The Mimeoplasm

Damia, Sage of StoneVSBalthor the DefiledMangara of CorondorThe MimeoplasmRuric Thar, the Unbowed

This game took a long time and a lot of little things happened, but not a lot of major stuff. The Mimeoplasm came in to play 4+ times (as Eternal Witness + 2, Liliana’s Reaver +3, a big Dragon + 9, Garruk’s Horde +4, and probably more). Mangara built up a pillow fort and did some exiling in  a variety of ways.  Ruric sent in smashings, but drew hate. Balthor only got cast once, and never sacrificed (and got Strength of Tajuru’ed so he could get his very first, but tainted, General Damage Kills ever).  I just kind of bided my time, played some Faeries (it was Faerie night, I guess) and stole Balthor’s Geth for a turn.  Eventually  my deck did what it was supposed to and drew into the good ol’ ProsBloom engine and I Exsanguinated for 64 to take out Balthor and Mangara (Mimeo and Ruric having been Balthor-ed out).   It was a long game, and I’m glad I eventually got to do the combo in real life (as it’s my third favorite combo deck), but it wasn’t a great game… it ended 30 minutes before store closing. Not enough time for another game.

About the Deck (http://tappedout.net/mtg-decks/damia-and-the-faeries/)

This is a Faerie Tribal deck, with some Gorgons as well (because Damia loves Absinthe, and because there are Green Faeries, she is the general). It can swarm with faeries, but really they are a distraction while I try to set up a ProsBloom kill by either Milling or Exsanguinating.  It can’t combo off early, and it doesn’t go “infinite,” so I don’t mind playing it as a combo deck.

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Game #26: Marrow-Gnawer

Game #26: Marrow-Gnawer
Date: 2013-06-01
Location: A friends’s house in Baltimore,MD
vs: Kresh, the Bloodbraided
Result: Neutral Win

Marrow-GnawervsKresh the Bloodbraided

Despite the set-back of not being able to play at my LGS for quite awhile, I was able to get in a few games at a friend’s house while we were waiting to go to another friend’s wedding. There were only the two of us, which means head-to-head games, but the decks I brought were ones that could potentially handle that.

The first game pitted a pretty generic Marrow-Gnawer plus lots of Relentless Rats deck against a high-curve Kresh the Bloodbraided deck.  I started the game with 4 lands, the deathtouch rat, a Relentess Rat and a Necrologia.  I got out 3 relentless rats, a few of which died to Kresh’s Vein Drinker, but I stuck a Marrow-Gnawer with a Thornbite Staff and created 100 rats (which I felt was arbitrarily large enough).  Kresh couldn’t draw a board wipe, and that was the game. Not super exciting. I wish there would have been more battling, but that’s what happens in 1v1 games.

About the Deck: (http://tappedout.net/mtg-decks/relentlessly-ratty/)

There’s not much special about this one. 30 Relentless Rats (in a variety of languages), a general that makes more rats. A Thrumming Stone to cast many rats fast and furiously. Things to get rats back from the dead, etc.  This one might come apart for the new demon-finder that can have multiples in a deck.