Game #205: Emrakul, The Promised End

Game #205:  Emrakul, the Promised End
Date: 2016-11-1
Location: Red Castle Games, Portland OR
Vs.Dakkon Blackblade; Selenia, Dark Angel
Result:   Fun Win

Emrakul, the Promised End, Magic, Eldritch MoonvsDakkon Blackblade, Magic, ChroniclesSelenia, Dark Angel, Magic, Tempest

The promised end of Super Spooky Monst-tober Fest of Fright and Doom…

I kept a 2 land hand and played a blasted landscape to start, followed by Wastes and a Runed Servitor, Wastes and a Cryptolith, and a vedalken Orerry on turn four.  Selenia played an early Tainted Sigil and Dakkon played an early Laboratory Maniac and Knight of the White Orchid.  I used Runed Servitor to attack, trying to get it into the graveyard.   Selenia played a No Mercy, I countered something, and was able to play lands on turns 6 and 7 to cast Kozilek’s Channeler, which was followed by a Merciless Eviction of creatures.

Later in the game Selenia played a Triskadekaphobia, and I Scoured away the No Mercy.  Dakkon Diabolic Revelationed for what I think was Solitary Confinement and some Hivemind/Pact shennanigans.   Selenia swung with a Hatred which Dakkon responded to with a Hiveminded Intervention Pact.  Luckily I could produce white mana so it didn’t kill me.  Angel of Finality ate my graveyard, but I was getting close to Emrakul range.   I played a Stuffy Doll, and Utter End took care of Hivemind (a card I’m growing to HATE) but also ate Orrery and the Angel.

The game got tricky at this point, as Selenia had a Tree of Perdition. I cast Emrakul and took control of Selenia’s turn trying to figure out a way to swap around life totals and deal damage to kill both players (someone was close to 13 for the Triskadekaphobia).  It didn’t quite work, however i was able to demonic tutor for something to kill Solitary Confinement.  Then someone Wrathed.  Dakkon was dead, and I was able to re-cast Emrakul and take another turn from Selenia and trigger Selenia’s pay life activated ability enough times to get the player into kill range, and we declared me the winner.   Another Win for Spooky Monsters.

About the Deck  ( http://tappedout.net/mtg-decks/emrakul-wants-love-too/ )

I couldn’t decide exactly how I wanted this deck to run. At first it was a “5-color” colorless deck, using the new mana cheating rules to produce lots of colors and steal spells and play things with sunburst etc.  Then, after reading Emrakul’s Story about how she just wants to be loved too, I thought about making it a more “Awkward Hug” style deck:  things that kind of help everyone, but not entirely, and also not wrecking people when stealing their turns. I really like the idea of putting the traveling pants on Emrakul.  Also, I did a quick MSE proxy with the Flying Spaghetti Monster on it.

Game #190: Kozilek, the Great Distortion

Game #190: Kozilek, the Great Distortion
Date: 2016-02-016
Location: Red Castle Games, Portland OR
vs. Karrthus, Tyrant of Jund; Grenzo; Masako the Humorless;
Result: Unfun Loss

Kozilek, the Great Distortion, Magic, Oath of the GatewatchvsKarrthus, Tyrant of Jund, Magic, Alara RebornGrenzo, Dungeon Warden, Magic, ConspiracyMasako the Humorless, Magic, Champions of Kamigawa

The normal people I played with were in the middle of a game and a table of 3 people I’d never played with was open so I sat down to play.

It took me a while to get a working (and by working I mean more than 1 land) hand.  I started with a Ghostfire Blade, followed by a Mage-Ring Network and some Boots. I had a Glimmerpost on turn 3 but missed a turn 4 landdrop.  Masako stated with one of my most favorite cards, reconnaisance as well as other boots.  Karthus played a baby dragon and Grenzo played Purphoros’ Hammer.  I missed a turn 5 land drop, but was bulding up some Mage-ring mana.  Karthus hit me for some damage twice.

Masako played a Lieutenant Kirtar and a Sunscorch Dragon and attacked me. Grenzo played a door of Destinies.  I tried to cast Endbringer but miscounted and I couldn’t do it without using stored mana, so I cast All is Dust in anger instead. I cast my first creature on Turn 8.

Masako was doing the whole “attack around the table” thing and attacked me (at 11, with 5 mana) instead of Grenzo who had just played a Siege Gang Commander and Obelisk of Urd and had a bunch of counters on Door of Destinies  (i.e. was the clear and present threat BUT lacked the ability to block fliers).   I’m not against attacking around the table in the early game, but once dominance has been established, it’s not the kind of game I like to play, and “sorry, that’s how I have to do it” isn’t the kind of game I like to be in either, so I died and left the table. Humorless, indeed.

I ended up having to wait about a half an hour for my next game.  I played the same deck, but was able to actually do some stuff. I didn’t win, and I did accidentally kill the sliver player with New Ulamog, when really I was just trying to get things into exile for processor purposes. I felt extra bad because I had two options of whom to attack and I flipped a coin on it (It was also my fault for not actually checking life-totals before attacking).

About the Deck: This one basically built itself. I already have an old-school Eldrazi Spawn Deck, and a 5-Colorless one. Using basically the new Kozilek brood eldrazi and a few other colorless cards on hand, I threw it together in about an hour. It was also great because it meant that it was easy to find room for more colored-less devoid eldrazi for the other deck.   This is actually a deck I woudld be interested in playing multiple times in a row, though it’s hard to have an early game.

I chose new Kozilek because he’s the least scary of the Titans since he lacks Annihilator or Mill-20, and because at 12/12 he’s a one turn clock.  The counterspell ability is an afterthought, but I love trying to maximize the card draw. (Once the deck gets going it’s pretty easy to have only 1-2 cards in hand).

Game #181: SilverHivelord*

Game #181: Sliver Hivelord(or Karona… Colorless)
Date: 2015-11-24
Location: Red Castle Games, Portland, OR
vs.: Derevi; Roon; Seton
Result: Neutral Loss

Sliver Hivelord, Magic, Magic 2015 (M15)vsDerevi, Empyrial Tactician, Magic, Commander 2013Roon of the Hidden Realm, Magic, Commander 2013Seton, Krosan Protector, Magic, Odyssey

(it’s been awhile since this game was played, so details may be fuzzy).

Seton started with a Level-up guy, Derevi had a fiend hunter.  I started with a 3 land hand, and played a Fathom Feeder on turn 3, and a Benthic Infiltrator on turn 4.  Despite having decent mana, everyone else came out of the gate a bit harder.  Roon had an Elemental Bond and Knight of the Reliquary (and used Jace’s archivist to make me discard a ton of cool stuff).  Seton managed to get a Wild Pair and a Nykthos out. Derevi tried to do some stuff, but by turn 7 Seton Chord of Calling-ed for a Craterhoof Behemoth that ended the game.  Despite only lasting 7 turns, this game took a LONG time (other people’s turns, not mine).

About the deck:  This deck is the Colorless Eldrazi deck. Basically I just threw my favorite Eldrazi from the new block into a deck.  Sliverhivelord is a boss for the colors (and lets me play Hivestone as a back-up), but Karona is just as useful.  Not a whole lot of thought went in to this one, and as of this writing, I haven’t thought about if/how I will adjust it after Oath comes out.

Game #2: Karn, Silver Golem

Game #2: Karn, Silver Golem
Date: 2013-03-17
Location: Family Game Store, Savage, MD
vs: Maelstrom Wanderer; Jarad, Golgari Lich Lord
Result: Unsatisfying Loss

karn vs

jaradmaelstrom 

Started with a 2 land hand, but kept it anyway. Drew into another land, and then my 4th land drop was a Temple of the False God. It stayed that way for awhile.  Jarad had an early Crypt Ghast, and Maelstrom Wanderer later cascaded into a non entwined Temporal Cascade, emptying hands.  Eventually I came into some mana and was able to get a  Coretapper, Myr Resevoir, Grinding Station and Spine of Ish Sah on the table, but had already taken some damage. I was looking forward to using Karn+Grinding Station+Spine and using the Spine as a blocker or attacker, but Karn was countered.  Maelstrom had already hit for a bunch of damage, and I had no way of blocking, so I called it a game for Karn.  The Wanderer  general damaged out Jarad, and that was the end of another not-that-fun game.

About the Deck (http://tappedout.net/mtg-decks/karn-and-the-machine/)

Once I started building “1 of Each Color,” I had to get the colorless deck in. I was hesitant because of the mana base (how I wish for a Colorless Basic land for EDH), but finally put this together. I considered playing a “Blue-Brown” deck, using Memnarch and islands, but no other blue cards, but realized that Karn was probably more fun in an artifact deck. The goal is to either just have tons of Baby Robots (Myr), or put together some kind of multi-part permanent-based combo, like the Stations, or Voltaic Construct+Karn+Basalt Monolith.  It’s not terribly original, but there’s not a lot to do with the non-color.