Game #120: Progenitus, 2.0

Game #120: Progenitus, 2.0
Date: 2014-03-05
Location: Family Game Store
vs. Balthor; Captain Sisay; Baru, Fist of Krosa
Result: Ineffectual Loss

Progenitus, Magic, Modern MastersvsBalthor the DefiledBaru, Fist of Krosa, Magic, Future SightCaptain Sisay, Magic, From the Vault: Legends

I had 3 lands and playable spells in my hand, but no creatures. I played an Isochron Scepter (imprinting the Sylvan “turn everything green” instant from Legends) on turn 2, Bident of Thassa on turn 4, and that was basically it.

Balthor cast about 4 tutors (like Imperial Seal, and other spells that cost more than my deck), Sisay was on the board with Lightning Greaves and Rofellos, and by turn 6 Baru had Boundless-Realms-ed for 8, one of the lands being Gaea’s Cradle  after having played Avenger of Zendikar.  Sisay responded with a Sisay’ed up Myojin of Wrath of God and a Karametra. Baru Chord of Calling-ed for the guy that draws cards for Green Creatures (I could have Dwarven Song-ed everything to Red, but I forgot), and then played a Gauntlet of Power (my lands could only produce blue, red and black), and used a Paleoloth to get back the Avenger .

Sisay wiped the plant tokens away with Elesh Norn (which, had I ever drawn white mana, would have prevented me from playing my white Heroic guy).  Baru Duplicanted Karametra, Balthor Black Sun’s Zenithed for 9,  Sisay played Jedit, Baru got ridiculous and I lost track of the game and started talking about Ethiopian Food with Balthor’s pilot.  Someone won, but I don’t remember who or how.

About the Deck

This deck is Progenitus and pretty much every Heroic creature from Theros Block.  It plays most of the re-playable aura’s from past blocks, all 5 of the 1-mana color change instants from legends (Dwarven Song, etc) that can target any number of creatures, a few Buyback spells.  Progenitus felt Greek-thematic.  It’s not a great deck because the only mana fixing is a Chromatic Lantern and the Scry lands (well 8 scry lands and 2 guild gates).

The Rest of the Evening:

We had time for one more game. Just as we were about to start, another guy had shown up, fired up to play Purphoros. Since it was Purphoros, I decided not to play a deck that I cared about having fun with and pulled out Zur Group Hug. Then, as we were about to shuffle up, a 6th player showed up. We decided it was best to split into two groups of 3 because we only had 45 minutes left.

I got stuck playing against Purphoros and a Sakashima deck that took extra turns and countered things.  I decided to stick with Zur Group Hug, because I didn’t want to put effort into the game, or waste a game with a deck I actually wanted to enjoy playing.  I thought the game would go quick, but it actually lasted way too long.

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