Game #237: Tishana, Voice of Thunder

Game #237: Tishana, Voice of Thunder or Kumena
Date: 2018-01-30
Location: Red Castle Games, Portland OR
Vs. Lazav; Etali; Trostani
Result:   Fun Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap: From my notes, it looked like a lot of stuff happened. From my memory, I remember it was a fun game, with some crazy Fogs, and tons of tricks. Notes say I lost by 1 point due to a tapping mistake.

About the deck

Merfolk tribal, Block Constructed (with a few lands to help), either fish can be the boss.

Game #59: Sygg, River Guide

Game #59: Sygg, River Guide
Date: 2013-09-04
Location: Family Game Store
vs. Sek’Kuar the Deathkeeper; Ezuri; Selenia;
Result: Moderately fun Loss

Sygg, River GuidevsSek'Kuar, DeathkeeperEzuri, Renegade LeaderSelenia, Dark Angel

Happy Tappy Fish vs Elves and Monsters in Round 4 of the “Night of Insurrection and Obliteration”…

I start with good lands and a Sol Ring. Ezuri starts with Ridiculous, and Selenia is also doing Dumb things. I play some fish and Counter a Hermit Druid.  Ezuri Genesis Waves for 6 but doesn’t get anything too great. Selenia’s Thrashing Wumpus cleanses the board of Elves and also a Merfolk Sovereign and Lullmage Mentor.

Selenia has a Vizkopa Guildmage (which can win games), Sek’Kuar has a Lord of Extinction and casts Insurrection which gives him enough guys to kill the other two players and then kill my creatures (though I live).  I keep myself afloat for quite awhile by casting Summon the School a lot of times. (I think I also had Sek’Kuar in death by general damage range too, but I couldn’t get Sygg to stay out). Sek  uses survival of the fittest to get Mikaeus and then casts Obliterate. I am able to survive for 4 more turns off of little dudes, but not enough to not eventually lose.

About the Deck ( is close)

This deck is about tapping things and also untapping them for fun and profit. It’s also tribal Merfolk token-swarm, which is really fun. Sygg plus white mana is good times, and Basalt Monolith with Wake Thrasher and a Surestrike Trident (quite fish appropriate) is a good way to just kill someone.  Opposition is in there for Fish Prison fun, and Reconnaissance does work like a boss. This one only plays 35 lands, but I always seem to have enough mana (it’s the opposite of Rakdos)

Game #13: Thada Adel, Acquisitor

Game #13: Avacyn, Angel of Hope
Date: 2013-04-17
Location: Family Game Store, Savage, MD
vs: Balthor, the Defiled; Nicol Bolas
Result: Fun Loss

Thada Adel, AcquisitorVx.

Balthor the DefiledNicol Bolas

A two land hand with a Coral Helm Commander was how I started, and it took a while before I had mana to do anything else. I turned Balthor’s Urborg, Tomb of Yawgmoth into an island, but sent attacks towards Bolas (getting a Sol Ring). Thada died and was re-cast twice. Bolas got knocked out of the game, and while my Seasinger was doing its darnedest to prevent Balthor from getting crazy, I was unable to keep up. A last ditch attempt to get enough merfolk on the table to make use of Balthor’s Coat of Arms came up short, though it almost looked as if I could pull it off. It was a fun game.

About the Deck ( coming soon)

This deck was my first mono-blue deck. It started out as an Empress Galina deck with a “Counter and Steal” theme that was partial Merfolk Tribal. Now it can play with either Empress or Thada as the boss. Thada is quicker, and less likely to get killed right away, so I only play Empress if the other Thada player is around.   It still has a counter and steal theme, but I’ve added a few more merfolk in to it. It’s not one I reach for often, but I’ve had some really fun games with it in the past.