Game #228: Urabrask the Hidden

Game #228: Urabrask the Hidden
Date: 2017-05-2
Location: Red Castle Games, Portland OR
Vs. Lyzolda, the Blood Witch; Muzzio, Visionary Architect
Result:   Neutral Loss

Due to Backlog, and temporal distance, these recaps will be brief.

Recap notes: I had a Goblin Kaboomist and Koth of the Hammer, before dying to 45 Myr Incubator Tokens.

About the Deck 

This one is all creatures, all red, and moslty goblins.

Game #218: Eron the Relentless

Game #218: Eron the Relentless
Date: 2017-01-03
Location: Red Castle Games, Portland OR
Vs. Kynaio+; Exava, the Blood Witch; Dragonlord Ojutai; Omnath, Locus of Rage
Result:   Neutral Loss

Eron the Relentless, Magic, TimeshiftedvsKynaios and Tiro of Meletis, Magic, Commander 2016Dragonlord Ojutai, Magic, Prerelease CardsOmnath, Locus of Rage, Magic, Prerelease CardsExava, Rakdos Blood Witch, Magic, Dragon's Maze

The first game of 2017 started out as a 3 person game that added a 4th and a 5th appeared.

I had a lot of lands in hand, opened with a Ghitu Encampment, which swung until I cast Eron on turn 5.  Omnath Ramped, Kynaios did Kynaios things (the deck was still mostly stock, though it was the same guy who is also leveling-up his Atraxa deck), Ojutai hit the board early and played controll, and Exava hit early and was swinging hard.

Omnath had lots of stuff to generate card advantage and token advantage. Exava dropped an Underworld Cerberus and Kynaios played a Zedruu that donated an Oath of Druids to me.  On my 6th turn I oathed in a Seismic Elemental and attacked Ojutai with Eron the Relentless, and used a spell to kill off Omnath’s Oracle of Mul Daya.  Exava had out a No Mercy.  Both Ojutai and Kynaios were hiding be hind various Propaganda effects.   Ojutai started to get the upper hand, but then Omnath wen’t crazy (but slowly,  though we did stop it once, via Kynaios’s Blasphemous Act and me killing Omnath first to prevent damage triggers AND also regenerating Eron).  Omnath got back all lands from the graveyard, ended up with around 18 elemental tokens, pinged out Ojutai and smashed the rest of us (Thanks to Fires of Yavimaya), though it took him a long time to figure out that he had basicaly won.

Had I lived to turn 8, my plan was to Mob Rule away all the big creatures attack into No Mercy with Omnath and Elmentals (but not kill Exava) and use the damage triggers to knock other people down. I also had Jiwari Earth Aflame in hand and was looking forward to being able to Channel it to get around Ojutai’s Teferi).  Didn’t happen though

About the Deck (behind on TappedOut again…)

I needed a better Ultra-Mono Red deck (Skyfire Kirin, was a bit lame… though I kept that deck together too).  Eron is from Homelands, a set that I am in the Ultra-Minority for loving (Don’t think that Chandler and Joven aren’t also getting a deck and the word “Partner” sharpied right on them).   It’s mostly just cool red stuff, like Fire Servant, and no non-red-color-identity spells. The theme is: Attack, Burn, Repeat.  I wish the Homeland’s version was foil, but I settled for the Timeshifted foil. Also, he looks a bit like Jaco Pastorius to me.

Game #195: Godo, Bandit Warlord

Game #195: Godo, Bandit Warlord (try 2, and try 3)
Date: 2016-04-05 (2016-03-22)
Location: Red Castle Games, Portland OR
Vs. Kemba, Kha Regent; Doran the Siege Tower  (Derevi, Radha, Mimeoplasm)
Result: Fun Win (Unfun early scoop)

Godo, Bandit Warlord, Magic, Champions of KamigawavsKemba, Kha Regent, Magic, Scars of MirrodinDoran, the Siege Tower, Magic, Lorwyn

After forgetting to record my first run-through of Godo, I tried again at a later date for an official game.  I bowed out of  the second game early (like turn 2) because a Mimeoplasm player played the artifact that forces mill for untapping immediately (and I’ve never had fun against early crippling mill like that).  Try 3 shaped up to be a game where people actually got to play instead of not being able to cast anything.

I kept a 2 land hand, but played a turn two Sword of the Animist and a turn 3 Tenza and was able to get a creature out to equip the Sword to.  Doran came out on turn 3 but was Path to Exiled. Kemba played several cheap equipment but then got Path to Exiled as well.  Ajani Mentor of Heroes came on board, and managed to Ultimate Doran up to 117 life.

I played Godo and found Trailblazer’s Boots and also had Swiftfoot Boots.  Godo got killed though.  Doran played a Mirari’s wake, but I think I copied a Qasali Pridemage somehow and killed the Wake.  At some point Ajani gets O-Ringed. Doran plays a Torpor Orb (I hate that!). Doran also has, somehow, an 8/9 Birds of Paradise.

I play Kumano, Master Yamabushi and give him Blinding Powder, Tenza and the Swiftfoot Boots, but Crux of Fate wipes the board.  I’m able to re-cast Godo and I get to Swing with Tenza, Swiftoot Boots, and clearly something else (it’s been awhile since this game was played) as I’m able to kill off Kemba (Doran having previously died, I believe) with the second attack.

About the Deck

Godo and equipment and equipment supporters. The goal is to use Blade of Selves.

Game #18/9X: Godo, Bandit Warlord (MISSING RECORD)

Game #18/9X: Godo, Bandit Warlord
Date:  circa2016-02-02?
Location: Red Castle Games, Portland, OR
vs.: Maybe
Result: Mystery

I know that I played a game with Godo in here somewhere, possibly after Mikaeus and Eesha, but I mistakenly did not record it (probably thinking that I had already played it, OR it was a 1v1 game to kill time).  I will replay the deck and give it a real write-up, though it will not be its true Maiden Voyage.

I do recall that I actually did get to cast Blade of Selves, though never got to equip it to Godo.

Game #183: Jaya Ballard, Task Mage

Game #183: Jaya Ballard, Task Mage
Date: 2015-11-24
Location: Red Castle Games, Portland, OR
vs.: Nekusar; Surrak; Uril the Miststalker
Result: Neutral Scoop Loss

Jaya Ballard, Task Mage, Magic, Time SpiralvsSurrak Dragonclaw, Magic, Prerelease CardsNekusar, the Mindrazer, Magic, Commander 2013Uril, the Miststalker, Magic, Alara Reborn

(it’s been awhile since this game was played, so details may be fuzzy)

It was a long night and I wasn’t going to get the chance to play again for awhile, so I decided to try to get one more game in.  I drew a hand that was a ton of mountains and a ruby medallion. I played a Magebane Armor on Turn 3, and Illusionists Bracers and Guttersnipe on Turn 4.

Uril had an early Kor Spirit Dancer and Luminarch’s Ascension, Nekusar had a Howling Mine and a Font of Mythos, Surrak played Sarkhan Vol. Uril played a Bear Umbra and had an Active Ascension, Sarkhan ultimated  and then Nekusar cast a Teferi’s Puzzlebox.  At that point I knew that there wasn’t going to be much I could do (especially since the few things that would have saved me were in my hand at the time, and thus going away), and I really didn’t feel like wasting time with puzzle-boxing, so I scooped and called it a night.

About the Deck:  Many people have done the “Jaya Ballard with lots of cards with Jaya Ballard flavor text” deck, but I figured that I would too.  I like getting to play pyromancer’s gauntlets and goggles in the deck.  There are some of that cheap Jaya knock-off Chandra in the deck as well. Magebane Armor is a fun self-protection trick for Jaya (and it’s fun to throw Illusionist’s bracers on her too to Inferno for 12).

Game #175: Rakka Mar (Azula)

Game #175: Rakka Mar (Azula)
Date: 2015-06-10
Location: Family Game Store, Savage, MD
vs. Ihsan (pauper), Sidisi
Result: Fun Loss.

Rakka MarvsIhsan's Shade, Magic, HomelandsSidisi, Brood Tyrant, Magic, Khans of Tarkir

To follow-up Avatar Korra, I played a new Rakka-Mar deck (featuring Azula from The Last Airbender). I started with a Leyline of Lightning in play and followed it up with many mountains.  Sidisi dropped Parallel Lives again as well as a Coling Oracle, and Ishan started with a Soldevi Adnate, Phyrexian Rager and Moriok Replica.

I played Rakka and dropped an Elemental.  Next turn I used Arc Lightning to kill a morph and made an elemental. Sidisi played a Wurmcoil Engine and Foster. I Ihsan used Pestilence to wipe the board. I played a Hateflayer and a Thornbite Staff, but I was wiped out by Sidisi’s ever growing army of Wurms.

About the Deck: This deck is a Lightning/Elemental deck. Almost no Fire spells in the deck and pretty much anything with Lightning in the title makes the cut. A small Elemental Subtheme, but avoiding firey ones unless they are 3/1. Hostility is a favorite card in there.

The Decks Files, part 4: Mono Red

Note on Decklists: Having so many decks means that it’s REALLY time consuming to keep decklists updated. Not every deck is on, and many that are have changed significantly. That said, IF YOU WANT A DECKLIST: leave a comment or send me a message and I will find time to fix, or create, the decklists on TappedOut.

How often do I want to Play it? How “Good” is it? How much do I like it?
5=  More than once in a Row  I’d play it against “Competitive decks” or if I actually want to try to win  One of my very favorites
4=  Often  It can hold its own  I really like it
3=  Sometimes  It might win under special circumstances  It’s okay
2=  Under certain circumstances  Just for Fun  Something’s not quite right
1=  Rarely / have to be in a certain mood  Winning would be a miracle I might actually take it apart… maybe


Commander: Heartless HidetsuguHeartless Hidetsugu, Magic, Betrayers of Kamigawa
Name: Heartless
Style: Grief / artifacts
Want to play?: 2
“Good?”: 3
Like?: 3
Deck Notes: My first red deck. Previously had a stronger artifact theme, but other decks poached cards. The main idea is to make everyone die quickly, and prevent myself from dying.


Commander: Marton StromgaldMárton Stromgald
Style: Aggro
Tribe?: small-ish things
Want to play?: 2
“Good?”: 3
Like?: 3
Deck Notes: Marton Stromgald was my #1 most wanted card from Ice Age, and I opened one in my first starter deck from that set.  This deck is mostly about attacking with a lot of things, with a sub-theme of stuff that gets big after attacking so that Meekstone can protect me.


Commander: Ashling the PilgrimAshling the Pilgrim.1
Name: Ashling and the terrible 2s
Style: 2-CMC
Tribe?: some elemental
Want to play?: 3
“Good?”: 3
Like?: 4
Deck Notes: This was my first “limited CMC” deck. The idea came from Ashlings Prerogative. The deck has two versions, one that plays 8-10 land-destruction cards, and the more common one that has a minor artifact theme.  I enjoy this deck, and I’ve also come close to foiling it out, though I WILL play cards in it that can’t be foiled, and there are a few that I haven’t felt like shelling out for the foils.


Commander: Squee Goblin NabobSquee Goblin Nabob
Name: Unstoppable Squee
Style: Voltron
Tribe?: Legendary Goblins
Want to play?: 3
“Good?”: 2
Like?: 4
Deck Notes: SQUEE! the general you probably only have to cast from the command zone once.  There are other Legendary Goblins in the deck, but the only other goblins beyond that are token ones. Lots of cheap-to-equip equipment that are efficient, so even if Squee dies every turn, he can be re-cast and re-suited up. Lots of fun.


Commander: Kiki-Jiki, Mirror BreakerKiki-Jiki, Mirror Breaker, Magic, From the Vault: Legends
Name: Kiki-Jiki Freaky-Deaky
Style: Creatures
Want to play?: 2
“Good?”: 2
Like?: 3
Deck Notes: This Kiki-jiki deck is almost entirely creatures, aside from Kiki’s boots, gloves, stick, and armor (Swiftfoot Boots, Illusionist’s Bracers, Thornbite Staff, Darksteel Plate). I will happily take out the one infinite combo creature and replace it with something ridiculous if asked. Lots of red value creatures.  Plays in a similar space to Feldon, but in a different way.


Commander: Skyfire KirinSkyfire Kirin, Magic, Saviors of Kamigawa
Name: Fire in the Sky
Style: Ultra Mono, Tribal
Tribe?: Spirits, Kamigawa
Want to play?: 1
“Good?”: 1
Like?: 2
Deck Notes: Sort of thrown together because red spirits and arcane sounded fun AND I needed a red Ultra-Mono deck AND the Kirins are silly legendaries.  Skyfire is kinda useless since it doesn’t give haste. If there were things worth using in other decks, I’d take this one apart.


Commander: Slobad, Goblin TinkererSlobad, Goblin Tinkerer, Magic, Darksteel
Name: Slobad’s Tinker Toys
Style: Creatureless
Want to play?: 3
“Good?”: 3
Like?: 3
Deck Notes:  This is almost a mono-brown deck, but I liked a lot of red spells, and Slobad is a pretty cool guy.  Daretti would make it TRULY creature-less, and Kurkesh is also allowed to sub in for the general slot, but having Slobad as a free sac-outlet (and also someone to suit up with Bludgeon Brawl) makes me happiest.


Commander: Bosh, Iron GolemBosh, Iron Golem, Magic, Planechase
Name:  “Michael Bay Super Action”
Style: Netdeck
Tribe?: Giant Robots
Want to play?: 4
“Good?”: 3
Like?: 4
Deck Notes: The only deck I’ve ever copied whole-hog off of the internet (okay, so it’s 96% copied). It came from a Commander Cast article, and I thoroughly enjoy it. Yes it’s another Red-Brown deck, but it’s just so much fun to play


Commander:Balthor the StoutBalthor the Stout, Magic, Torment
Name: Barbary Dwarfs
Style: Tribal
Tribe?: Barbarians and Dwarfs
Want to play?: 2
“Good?”: 2
Like?: 2
Deck Notes: Balthor the Stout is far weaker alive then as a zombie, however I wanted to play Dwarf Tribal. Unfortunately he’s a Barbarian Lord, so I got to mix things up. There’s a minor mountains-matter sub-theme here.


Commander: Feldon of the Third Path Feldon of the Third Path, Magic, Commander 2014
Name: Able Without Cane
Style: Tiny Leaders+,  Mill
Want to play?: 4
“Good?”: 3
Like?: 3
Deck Notes: This was originally a Tiny Leaders deck until I realized that Commander is just plain more fun. I kept the original 5, but then added in good things that cost more than 3 that were fun to recur or mill.  I enjoy it more this way.


Commander: Latulla, Keldon OverseerLatulla, Keldon Overseer, Magic, Prophecy
Name: By the time she got a Phoenix
Style: Aggro
Tribe?:  Phoenix
Want to play?: 2
“Good?”: 2
Like?: 3
Deck Notes: I’ve tried to stick Phoenix tribal in several other decks. Latulla’s a good fit because some of the Phoenixes come back to your hand to be re-discarded.  Other X-spells, recurrable red creatures, madness cards, “punisher” cards and mana ramp round out the deck.

Game #156: Feldon of the Third Path

Game #156: Feldon of the Third Path
Date: 2015-03-25
Location: Family Game Store
Vs. Gisa; Daxos of Meletis; Jarad, Golgari Lich Lord
Result: Fun Loss

Feldon of the Third Path, Magic, Commander 2014vsGhoulcaller Gisa, Magic, Commander 2014Daxos of Meletis, Magic, TherosJarad, Golgari Lich Lord, Magic, Return to Ravnica

I recently decided that Feldon would be more fun as a Real commander than a Tiny Leader, so I added 50 cards to this deck to bring it up to the big leagues (keeping the TL core so I could revert back if I wanted to).

I started the game with 2 lands and a Thornbite Staff in hand, but drew some lands and played an early Hissing Iguanar followed by a Phyrexian Soulgorger. Gisa started with a Sol Ring AND Ancient Tomb. Daxos came down with a Thada Adel soulbound with Elgaud Shieldmate as well as a Battle Mastery for double strike. Dax took a Howling Mine and Sol Ring from Jarad, before coming after me (taking Bosh and Perilous Myr).

I played Feldon, reanimated the Soulgorger, gave it double strike, and sent it at Daxos do force a block and kill the Shieldmate. Daxos came after me again to take Illusionist’s Bracers and Ashnod’s Altar. Jarad had Boundless Realms’ed for 7 with a Lotus Cobra, and then cast an Eternal Witness to get back Boundless Realms (and also had some big creatues).

At some point I had played an Altar of Dementia and sacced a token Soulgorger to mill myself (too many reanimator decks), and I noticed that I had a Priest of Urabrask in the ‘yard AND a Thornbite Staff and Sac Outlet. I waited patently for my turn, tried to combo out and realized that I was one mana short (I needed to use the first Priest Mana to equip the staff). Daxos wiped the board before I could do it again, and Gisa hit me big (no blockers) with a WurmCoil Engine for the life. Jarad’s Vorinclex was countered, but he had the ability to sac something to Jarad to make us all lose 14 life. I was at 14.

Two other players were waiting for a game, so I went and played with them. This game took a while to finish, but I think Gisa won.

About the Deck (TL version: )
Feldon is the centerpiece. It has the ability to combo, usually involving Priest of Urabrask. When I added in 4+ CMC cards I focused on big Red creatures, cool ETB effects, and Mill things. Self mill to fill my graveyard, but also as a potential win condition.

Game #153: Latulla, Keldon Overseer

Game #153: Latulla, Keldon Overseer
Date: 2015-03-18
Location: Family Game Store
Vs. Horde of Notions
Result: Fun Win

Latulla, Keldon Overseer, Magic, ProphecyvsHorde of Notions, Magic, Lorwyn

I arrived to the store and the other 4 guys were in the middle of the game. One player died somewhat early, so we decided to play a fast game of EDH while the other game (that seemed to have some legs) finished. I suppose we could have played Tiny Leaders, but EDH is just more fun (and I didn’t bring any TL decks). I grabbed the Latulla deck that I had just finished. He played super rampy elementals.

I had good lands to start and a Seething Song let me play Caged Sun very early on, and then follow it up with a highly relevant Staff of Nin. He Fact or Fictioned and then played into a quck Boundless realms for tons of Mana and hit me a few times with Horde. I pinged a bit with Chandra Nalaar (who died to Horde) as well as playing a Thran Dynamo. I had decent Mana available. I cast Latulla and blasted him for 15 (wich put him to 20 because of the Staff and Chandra pings). Another Swing with a Molten Phoenix put him to 18. He cast Maelstrom Wanderer, but I had an untapped Latulla with the ability to shoot for 17, which I did, and then pinged with the Staff for the quick Win. Which was both fun and good (Because the other guys had finished and were waiting for us to be done.

About the Deck (tapped out: incomplete list)
This deck is a mix of Phoenix “tribal” and other things that can come back to the hand in order to re-fuel Latulla. There are some goblins and Krenko to generate mana with the goblin Ritual and some other red rituals to help Latulla blast things. I also play a few of the “Punisher” cards just for fun. Mostly I built the deck because Latulla has baddass Brom art

Game #122: Kiki-Jiki, the Mirror Breaker

Game #122: Kiki-Jiki, the Mirror Breaker
Date: 2014-03-19
Location: My apartment
vs.: Balthor; Karona
result. Neutral loss

Kiki-Jiki, Mirror Breaker, Magic, From the Vault: LegendsvsBalthor the Defiled Karona, False God, Magic, Scourge

Kiki-Jiki was another new deck for the evening. It had played well in fish-bowl tests, and I wanted something a bit stronger after the loss Tymaret suffered.  I had a 3 land hand, with a few things I could cast and lots of good 4 drops.  I did not drop my 4th land on time.  Balthor, again, had an early Urborg and Bazaar, followed by Liliana of the Dark Realms.  Karona hit an early Vraska and Hythonia the Cruel.

I managed to sac a Skirk Prospector to get a 4th mana to cast a Keldon Champion that took out Vraska, but I didn’t have mana to pay the Echo (I hoped Balthor would bring him back). I drew a 4th land finally an played an Avalanche Riders to kill the Urborg. Next turn I played a Rage Forger.

Balthor was down to a low life total, but he Beseeched for a Gray Merchant to solve that problem, and then a huge Balthor-activation did bad things to all of us (and brought back the GM.  Mikaeus was involved also).  I finally hit 5 land (there are 39 in the deck) and cast Kiki-Jiki just to say I did.  I copied the Rage forger (giving  KJ and the original Forger a +1/+1… Synergy!) and then died to massive zombies (I was at 1 life anyway).  I had Thornbite Staff in my hand.

About the Deck (Tapped out someday)

This deck was going to be All-Creatures, but I decided to let Mr. KJ have a suit (Darksteel Plate), some gloves (Illusionist’s Bracers), and a cane (Thornbite Staff) because he is a classy goblin.  He also got a hat (Skullclamp) but he is un-classy and lets other people wear it.   It used to have a Zealous Conscripts in it, more to steal stuff than to infinite combo, but I decided to take it out because it was too obvious. Instead I put in Felhide Spirit Binder (because Shaman and copying).    I decided to keep the Thornbite staff because it needs at least a 3rd card to go crazy and because I really enjoy the card.  I know a lot of people hate Combo decks (which this one very much is NOT meant to to be) so I adopted the policy of always carrying a Steamflogger Boss with this deck and asking if anyone is opposed to the existence of the Staff; if anyone protests, Staff is out and Boss is in.

The Rest of the Night

Seton vs. Balthor vs. Pheldagriff.     Balthor died really fast when all of my creatures became Primal Crux (thanks to Phelda’s Mirrorweave) making the one that I swung with 70/70.  Then all creatures named Primalcrux got bounced.  I was able to replay everything (druid’s make Hella Mana), but I died due to hippo influx and Suture Priest (and a repeatedly cast Seht’s Tiger that kept my multi-kamahled Hippos from ever hitting).

Prossh vs. Balthor vs. Arcades Sabboth:  I stared the game   Kobold-Gaea’s Cradle-Sol Ring, and played an early Prossh, but Noxious Ghoul effectively ended any hope at kobold swarm. I could make tons and tons of mana, but had nothing to do with it.  I think Balthor crushed us.