Game #203: Geist of St. Traft

Game #203:  Geist of St. Traft
Date: 2016-10-18
Location: Red Castle Games, Portland OR
Vs. Omnath, Locus of Mana; Prossh, Skyraider of Kher
Result:  Mostly Fun Win

Geist of Saint Traft, Magic, Duel Decks: Blessed vs. CursedvsOmnath, Locus of Mana, Magic, WorldwakeProssh, Skyraider of Kher, Magic, Commander 2013

The second game in week THREE of the “Super October Frightfest of Cereal Box Monsters.”

I kept a 4 land hand, started with a Guildgate, a Secluded Steppe and a Mausoleum Wanderer on turn 2, and Geist of St. Traft on turn 3.  Prossh started with a Viscera Seer, and Omnath found a Nykthos.

Prossh put the Zombie Curse on Omath. On turn 4 I attacked with Geist and cast a Spectral Reserves, turn 5 I cast Midnight Haunting and used a Zombie, some spirits, and mana to cast Obelisk of Urd. Omnath had an Oracle of Mul Daya and had been pumping out a bunch of big Hydras, but I was able to chip away at both opponents’ life totals in the air and killed Omnath on turn 7 and Prossh on Turn 8.

About the Deck (tappedout nearly complete)

This is just a simple spirit tribal deck, with emphasis on Innistrad type ghost spirits, though it does play a number of non-Innistrad creatures.  I had considered making it a “Ghost Boy Detectives” deck, but fitting in Investigate made the deck less fun and cohesive.

The Rest of the Night.

Game 1 of Monst-tober was a 1v1 game of Olivia vs. Prossh that I just barely won (via general damage, the turn before I would have died)

Game 3 of Monst-tober was Gisa and Geralf 1v1 against a Sen Triplets deck (which I neutralized by just never having cards in hand), I kept hanging on despite the Triplets’ board advantage, and the Triplets player had to go home before we could finish, thus making Gisa and Geralf still Undefeated after 3 games!

I played Reveka Wizard Savant vs. Borborygmos and Uril.  Borborygmus knocked Uril down to 1 life. Uril was a 1-shot 40+ Trample Damage nightmare.  I topdecked Feedback, cast it on his Gratuitious Violence, and won on his upkeep.

The last match I played Numot Team ‘Murica and lost to Borborygmus.

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Game #163: Anafenza the Foremost

Game #163: Anafenza the Foremost
Date: 2015-04-18
Location: The Family Game Store
vs. Karador, Ghost Chieftain; Gisa
Result: Fun Loss

Anafenza, the Foremost, Magic, Khans of TarkirvsGhoulcaller Gisa, Magic, Commander 2014Karador, Ghost Chieftain, Magic, Commander

I had perfect starting lands, and led off with a Llanowar Reborn. Next turn was Warden of the First Tree (with a counter) and an Orzhov Basilica (refreshing the Reborn), which Leveled-up the Warden. Then I played a forest and Anafenza (with a reborn counter). Karador played a bunch of mana dorks, and Gisa had a ton of Artifact Mana and a Necropotence.

Then I proceeded to get out the Holy Trinity (Tuskgaurd Captain, Ainok Bond-Kin, Mer-Ek Nightblade) to make my guys super-ultra deadly, and started to Outlast what I could.

Tuskguard Captain, Magic, Khans of TarkirAinok Bond-Kin, Magic, Khans of TarkirMer-Ek Nightblade, Magic, Khans of Tarkir

However, Gisa duplicanted away the Warden, and Karador had built up a pretty sizeable army including a Silverblade Paladin souldbonded to a Silverglade Elemental for style.  Gisa was below 20 life, all but two of which was due to Necropotence. Gisa made a bunch of Zombies and slammed me for 26, and a Phyrexian Plaguelord killed Anafenza so that Karador could safely put a Massacre Wurm in his ‘yard and Karador it back, which hurt my board and killed Ghost Anafenza before I could bolster anything. He swung at Gisa. Gisa responded with a Toxic Deluge and had a Huge Gaurdian Beast (due to Strata Scythe)

I had a Raid triggered Hordemate get back the Bond-Kin, recast Anafenza and also a Fleecemane Lion, but I was at 6 and I got crushed by a Double Striking Karador

About the Deck (tapped-out someday)

A mix of Warrior and Spirit Token tribal with a bit of a +1/+1 counter theme. (that plays differently from  other counters/tokens decks I have).  Anafenza is just a good cheap beater, and graveyard shenanigan nerfing is gravy. I considered trying to make it a Tarkir-only deck, but there were just enough other cool things I wanted to add to make it not worth it.  I think this deck actually started as a fork off of a Teneb deck that I haven’t quite finished yet.

Game #147: Iname, Death Aspect

Game #147: Iname, Death Aspect
Date: 2015-01-21
Location: Family Game Store
Vs. Jarad, Golgari Lich Lord; Gisa; Lazav Dimir Mastermind
Result: Neutral to Almost Fun Loss

Iname, Death Aspect, Magic, Champions of KamigawavsGhoulcaller Gisa, Magic, Commander 2014Jarad, Golgari Lich Lord, Magic, Duel Decks: Izzet vs. GolgariLazav, Dimir Mastermind, Magic, Gatecrash

I kept a 2 land hand, and got to 3 lands before I stalled for awhile. I played some cheap janky spirits early on (yeah Ghost Hounds!) and also a decent Nether Traitor. Jarad played an early Rune Scarred Demon and Gisa was saccing and recurring Kokusho (at least 3 times). Jarad tried for an Avenger of Zendikar, but Lazav countered it, and then used his pet Crypt Rats to kill of more creatures. I’m still not doing great in the land department.

I get to enough lands to cast Insidious Dreams, searching up Crypt of Agadeem, Necrologia, Witchbane Orb and Mortal Combat and stack it so I draw the crypt and then Necrologia. Jarad has both Thuderfoot Baloth and Demonic Overseer and is saccing dudes to eat our life totals. I have all of the pieces I need to win the game, but not enough mana to do it right away. I had to play the Witchbane orb first (relevant because of Gisa’s Nihil Spellbomb), and was 1 short of also casting both Mortal Combat and Iname as well. However, we were all low enough thanks to Jarad that Gisa just needed to recur Kokusho once more to kill us all.

The other two guys that were there this night ended up playing Two Headed Giant Tiny Leaders (each of them playing two TL decks) for awhile and then just burning out on Tiny Leaders.

About the Deck ( http://tappedout.net/mtg-decks/01-01-15-spirit-death/ )

This is mostly a pretty standard Win By Mortal Combat OR By Big Crypt of Agadeem Mana Fueled Spell Thanks to Iname’s Ability deck. I play a lot of crappy spirits and a few non-spirits. The rest of the goal is to just load the graveyard and play off of that. Nothing special, but it was fun to play and cheap to build.

Game #60: Skyfire Kirin

Game #60: Skyfire Kirin
Date: 2013-09-11
Location: Family Game Store
Vs.: Balthor
Result: Unsatisfying Loss

Skyfire KirinvsBalthor the Defiled

 

I showed up a bit late, but only one other person was there (Balthor), so we decided to play a few games while we waited (and it turned out to be just us).

I draw a bunch of lands and play Skyfire on turn 4. It gets Skin Render-ed. I play Skyfire again. A Memory Jar kind of wrecks my hand (don’t remember what I lost, but it was all good stuff). I jump through a bunch of hoops and cast a number of spells to temporarily borrow  Lord of the Undead and Gravecrawler.  Then I die miserably.

Not a great Maiden Voyage for the Skyfire

About the Deck (http://tappedout.net/mtg-decks/fire-in-the-sky-1/  partial list)

For reasons I don’t understand, I decided I needed to have an Ultra-Mono (no artifacts or non-Color Identity* cards) Red deck that was also Spirit Tribal (it was almost also Kamigawa Block Constructed….).  Also Skyfire Kirin looks rad in Foil, and red has some fun Arcane/Splice cards.  Sadly, Skyfire doesn’t give haste, and there aren’t that many great Red sac-outlets. It might need Goblin Bombardment.

Game #41 : Teysa, Orzhov Scion #2

Game #41 : Teysa, Orzhov Scion #2
Date: 2013-07-06
Location: Friend’s house in Duluth
vs: Kumano, Master Yamabushi; Riku of Two Reflections

Teysa, Orzhov Scion

vsKumano, Master YamabushiRiku of Two Reflections

I was excited to try this deck. Teysa (of either variety) is my favorite general of all, and this was a new build.  I had a decent starting hand with decent land and a Raven’s Crime.  Kumano laid down 2/3 of the Urzatron on his first two turns, and Riku dropped a Lightning Greaves followed by a Hellrider and an Ascetiscim.

I played a Painful Quandary (which may have been a dumb play, but I didn’t have much else I could do. It was eventually lost in a Hull Breach.

Kumano’s Hellkite Charger was able to destroy Riku’s Asceticism by elminating Riku from the game with a double attack.  Radiant’s Judgement took care of the Charger when it swung at me, but Kumano kept beating down on me.  I had stalled out at 5 lands with Myojin of Night’s Reach, Duplicant and a few other good  6+CMC spells in hand, and I died to Red beatdown.

In a deck that is almost entirely spirit creatures and discard spells, I drew very little of either. It was kind of a bummer of a loss.

About the Deck: (http://tappedout.net/mtg-decks/spirit-of-discard/   this is a rough version of the deck )

The goal here is to use Teysa’s ability to make spirits more than her exile ability (which is the plan for my Main T,OS deck).   It’s also a spirit tribal deck (though not a spiritcraft deck) with a heavy discard theme.  I don’t usally like mass-discard like Myojin of Night’s reach, but the fact that it’s a Spirit AND makes with the discard, means I can play it in this deck for double-thematic-ness.

This is the third Teysa deck I’ve built. I’m saving Teysa, Orzhov Scion #1 for a really good game.