Game #202: Olivia, Mobilized for War

Game #202:  Olivia, Mobilized for War
Date: 2016-10-11
Location: Red Castle Games, Portland OR
Vs. Kira, Great Glass Spinner; Mazirek
Result: Neutral Loss

Olivia, Mobilized for War, Magic, Shadows over InnistradvsKira, Great Glass-Spinner, Magic, Modern MastersMazirek, Kraul Death Priest, Magic, Commander 2015

The first game in week two of the “Super October Frightfest of Cereal Box Monsters.”

I kept a 3 mountain hand, and drew a swamp. I played Olivia on turn 3.  Mazirek started with Boots, Kira started with a basalt monolith and a phyrexian colossus. On turn 5 I played a Bloodhall Priest and madness-ed a Strength of Lunacy on to Olivia.

Mazirek played a Saber Ants and a Mortician Beetle. I used a madness-ed murderous compulsion on Phyrexian Colossus.  Mazirek kept recurring Cultivate and also used a Jarad’s Orders to wind up with a Hornet Queen and a Phantom Nantuko (it was insect tribal). I kept myself alive.

The highlight play of awesomeness came when I cast a Muck Drubb to steal Mazirek’s cast Alpha Status and then was able to use Olivia to turn Muck Drubb into a vampire AND madness on a Senseless Rage onto Olivia, making a huge Vampire Muck Drubb.

Despite the awesomeness, Kira had out a Kozilek, The Great Distortion, and was also able to get a Cyclonic Rift and put Argentum Armor on Kozilek, and then crushed Mazirek for 18. He also destroyed one of my two sources of black mana via the armor, so I scooped (also he was casting Blightsteel Colossus on the next turn).

I had cast Behold from the Beyond, but nothing was going to save me with only 1 black mana.

About the deck (tappedout coming very soon)

This is mostly newer vampires and madness cards. Nothing super special, but it does have a bit of a “crazy” theme.

 

The rest of the night:

I played Gisa and Geralf again for Monst-tober.  I was able to survive (as zombies do) to beat Shu-Yun, Azusa, and someone else. I just barely eeked out the win to kill a super deadly Shu-Yun who was also playing with Jeskai Ascendancy.  Thus making Gisa and Geralf 2-0…

Game #201: Gisa and Geralf

Game #201:  Gisa and Geralf
Date: 2016-10-04
Location: Red Castle Games, Portland OR
Vs. Scion of the Ur-Dragon; Trostani, Selesnya’s Voice
Result: Neutral Win (kinda)

Gisa and Geralf, Magic, Eldritch MoonvsScion of the Ur-Dragon, Magic, Time SpiralTrostani, Selesnya's Voice, Magic, Return to Ravnica

The first game in week one of the “Super October Frightfest of Cereal Box Monsters.”

I kept a 3 land hand, played Crow of Dark Tidings on turn 3, Gisa and Geralf on turn 4, and Rooftop Storm on turn 5 (via a Temple of the False God) after having Buried Alived somehow.  Trostani cast a Nevinyrral’s disk, while I had a board that included Undead Warchief, Diregraf Captain, and a bunch of other Zombies. He popped the disk the turn after I cast Diabolic tutor to find Zombie Apocalypse.   Trostani was having mana troubles and scooped, and when I attacked Scion with my zombie hoard, he just figured it was the end for him and didn’t block.

About the Deck http://tappedout.net/mtg-decks/sibiling-rivalry/

The deck is mostly about loading the graveyard with zombies, and then being able to cast the zombies via Gisa and Geralf.  If I were a rich man, there’d be more Zombie lords.  Ashes of the Fallen is in there to get back just Gisa, just Geralf, Liliana and Nighthowler.

Game #197: Darien, King of Kjeldor

Game #197: Darien, King of Kjeldor
Date: 2016-07-05
Location: Red Castle Games, Portland OR
Vs.Narset, Enlightened Master; Proshh
Result: Fun Loss

Darien, King of Kjeldor, Magic, ColdsnapvsNarset, Enlightened Master, Magic, Khans of TarkirProssh, Skyraider of Kher, Magic, Commander 2013

I kept a 3 land hand, and started with a terramorphic expanse, followed up by a Revered Dead and a Scepter of Empires. Prosh dropped a Goblin Assault and followed it up with Garruk and a Greater Good. I used the scepter to ping Garruk.  I missed a land drop on turn 4, but played an Attended Knight for some board presence. Narset hit the table, and Proshh played an 8/8 Predator Dragon.  I played Well of Lost dreams, and was able to play Darien on turn 7.

Narset  attacked and got a Supreme Verdict and a Journey into rebound-spell. The board was wiped and then Narset returned.  Prosh played a Sarkhan Vol and I played Elspeth, Sun’s Champion.  Narset attacked again and this time played an Eye of the Storm. Prossh played a Praetor’s Counsel into the Eye (by the end, the Eye had: Lightning Bolt, Praetor’s Counsel, Swords to Plowshares, Jeskai Charm, Past in Flames, Cerebral Vortex, and a Martial Coup (that I played in order to get access to some removal).

On turn 11, I blew up the Eye with an Unstable Obelisk but Narset was able to Profound Journey it back and start over with it, and also played Jace.  Prossh killed off Narset.  I worked to get Gideon going, and Elspeth wiped the board, but Prossh was able to come back with both  Scourge of Valkas/Utvara Hellkite AND Savage Ventmaw/Extra Attack Dragon and combo win.

This game was my first experience with an Eye of the Storm. It definitely warped the game, but it was decently fun.

About the Deck:  Darien is a Kingly deck. It’s mostly based around trying to make many soldiers with self-pinging and self-damaging lands. It plays some lifegain, but not as the main theme. It also has a few flavorful Knights and the Throne/Scepter/Crown of Empires.

Game #190: Kozilek, the Great Distortion

Game #190: Kozilek, the Great Distortion
Date: 2016-02-016
Location: Red Castle Games, Portland OR
vs. Karrthus, Tyrant of Jund; Grenzo; Masako the Humorless;
Result: Unfun Loss

Kozilek, the Great Distortion, Magic, Oath of the GatewatchvsKarrthus, Tyrant of Jund, Magic, Alara RebornGrenzo, Dungeon Warden, Magic, ConspiracyMasako the Humorless, Magic, Champions of Kamigawa

The normal people I played with were in the middle of a game and a table of 3 people I’d never played with was open so I sat down to play.

It took me a while to get a working (and by working I mean more than 1 land) hand.  I started with a Ghostfire Blade, followed by a Mage-Ring Network and some Boots. I had a Glimmerpost on turn 3 but missed a turn 4 landdrop.  Masako stated with one of my most favorite cards, reconnaisance as well as other boots.  Karthus played a baby dragon and Grenzo played Purphoros’ Hammer.  I missed a turn 5 land drop, but was bulding up some Mage-ring mana.  Karthus hit me for some damage twice.

Masako played a Lieutenant Kirtar and a Sunscorch Dragon and attacked me. Grenzo played a door of Destinies.  I tried to cast Endbringer but miscounted and I couldn’t do it without using stored mana, so I cast All is Dust in anger instead. I cast my first creature on Turn 8.

Masako was doing the whole “attack around the table” thing and attacked me (at 11, with 5 mana) instead of Grenzo who had just played a Siege Gang Commander and Obelisk of Urd and had a bunch of counters on Door of Destinies  (i.e. was the clear and present threat BUT lacked the ability to block fliers).   I’m not against attacking around the table in the early game, but once dominance has been established, it’s not the kind of game I like to play, and “sorry, that’s how I have to do it” isn’t the kind of game I like to be in either, so I died and left the table. Humorless, indeed.

I ended up having to wait about a half an hour for my next game.  I played the same deck, but was able to actually do some stuff. I didn’t win, and I did accidentally kill the sliver player with New Ulamog, when really I was just trying to get things into exile for processor purposes. I felt extra bad because I had two options of whom to attack and I flipped a coin on it (It was also my fault for not actually checking life-totals before attacking).

About the Deck: This one basically built itself. I already have an old-school Eldrazi Spawn Deck, and a 5-Colorless one. Using basically the new Kozilek brood eldrazi and a few other colorless cards on hand, I threw it together in about an hour. It was also great because it meant that it was easy to find room for more colored-less devoid eldrazi for the other deck.   This is actually a deck I woudld be interested in playing multiple times in a row, though it’s hard to have an early game.

I chose new Kozilek because he’s the least scary of the Titans since he lacks Annihilator or Mill-20, and because at 12/12 he’s a one turn clock.  The counterspell ability is an afterthought, but I love trying to maximize the card draw. (Once the deck gets going it’s pretty easy to have only 1-2 cards in hand).

Game #185: Mizzix of the Izmagnus

Game #185: Mizzix of the Izmagnus
Date: 2016-01-05
Location: Red Castle Games, Portland, OR
vs.: Melek; Vorosh; Ghave;
Result: Fun Win?!

Mizzix of the Izmagnus, Magic, Commander 2015vsMelek, Izzet Paragon, Magic, Dragon's MazeVorosh, the Hunter, Magic, Planar ChaosGhave, Guru of Spores, Magic, Commander

I wanted to play my Mizzix deck, so the Mizzix player from the previous game switched to his alternate commander, Melek, Izzet Paragon. I kept a 2 land hand, using Teramorphic expanse to grab an Island to go with my mountain, and played a Quest for the Goblin Lord on turn 2.

Ghave tutored for an Oracle of Muldaya, Vorosh played an early sword of the animist.  I missed my turn 3 land drop, but played a Goblin Recruiter. I missed turn 4 land drop and played an Obstinate Familiar.  Ghave was getting crazy with Sylvan Library, Kitchen Finks, Cathar’s Crusade and a ton of Ramp, into an Avenger of Zendikar followed by a Boundless Realms for more than 10. I am still at 2 lands.  Melek pulls out a Time Stop to keep us alive, and uses a Blasphemous Act to wipe things clean.  Vorosh continually pounded on Ghave, gaining counters.

By about turn 8 or 9 I’m able to draw a 3rd land and start casting things, and I draw a few more mountains after that.  Melek tries to Epic Experiment for 11 but it gets countered. Ghave blows a Pernicious Deed and plays an Avenger of Zendikar with 22 lands on the board (I ahve about 5 lands by this point), but Ghave does to a big Vorosh swing (or a Melek tricks). I play a Shared Animosity and an Empty the Warrens for 4 goblins and swing at Vorosh, but I get Spider-fogged.  Vorosh has a ton of Creakwood Liegesf due to a kicked Rite of Replication, but I use the Blasphemous act I’ve been holding since Melek played his (so I didn’t have to), and Melek Scours a 19/19 Vorosh from existence.

I had set up my hand with a Goblin Recruiter followed by Distant Melody.  I played Goblin Warchief, Krenko, Mob Boss and a Siege Gang Commander. I tap Krenko to have 15 goblins that all have haste, and swing with enough (thanks to the Quest and the Shared Animosity) to win.

This was a game where at one point someone had 10x as many lands as I did. There’s no way I should have won this game, but somehow I did. At one point I almost scooped. Good thing I hung around.

About the Deck: When I first saw Mizzix, I was not excited. 1. She was not a UR Artifacts general, and 2. She was going to fuel lots of degenerate storm or other combo decks.   I couldn’t figure out an angle to make her fun, until I realized: “hey, she’s a Goblin!”  Thus I built a Goblin Tribal deck.

Her ability does come into play, making things like Haze of Rage (which, aside from Empty the Warrens, is the only Storm spell I play), or Buyback spells cheaper.  This is also a deck with a “sub-commander,” Miss Zada the Hedron Grinder, who is also super fun. Thankfully goblins have some decent ability to tutor for themselves, so it’s easy to pull her up as well, and then start targeting her to buff my whole team of goblin tokens. Thinkgs like Crimson Wisps become massive draw spells, and Seething Anger gets extra crazy. There are a few X spells, but it really only needs 3-4 experience counters to get ridiculous value.

 

Game #181: SilverHivelord*

Game #181: Sliver Hivelord(or Karona… Colorless)
Date: 2015-11-24
Location: Red Castle Games, Portland, OR
vs.: Derevi; Roon; Seton
Result: Neutral Loss

Sliver Hivelord, Magic, Magic 2015 (M15)vsDerevi, Empyrial Tactician, Magic, Commander 2013Roon of the Hidden Realm, Magic, Commander 2013Seton, Krosan Protector, Magic, Odyssey

(it’s been awhile since this game was played, so details may be fuzzy).

Seton started with a Level-up guy, Derevi had a fiend hunter.  I started with a 3 land hand, and played a Fathom Feeder on turn 3, and a Benthic Infiltrator on turn 4.  Despite having decent mana, everyone else came out of the gate a bit harder.  Roon had an Elemental Bond and Knight of the Reliquary (and used Jace’s archivist to make me discard a ton of cool stuff).  Seton managed to get a Wild Pair and a Nykthos out. Derevi tried to do some stuff, but by turn 7 Seton Chord of Calling-ed for a Craterhoof Behemoth that ended the game.  Despite only lasting 7 turns, this game took a LONG time (other people’s turns, not mine).

About the deck:  This deck is the Colorless Eldrazi deck. Basically I just threw my favorite Eldrazi from the new block into a deck.  Sliverhivelord is a boss for the colors (and lets me play Hivestone as a back-up), but Karona is just as useful.  Not a whole lot of thought went in to this one, and as of this writing, I haven’t thought about if/how I will adjust it after Oath comes out.

Game #170: Freyalise, Llanowar’s Fury

Game #170: Freyalise, Llanowar’s Fury
Date: 2015-05-13
Location: Family Game Store, Savage, MD
vs. Rhys the Redeemed; Shauku, the Endbringer; Horde of Notions
Result: Neutral Loss

Freyalise, Llanowar's Fury, Magic, Commander 2014vsHorde of Notions, Magic, LorwynShauku, Endbringer, Magic, MirageRhys the Redeemed, Magic, Shadowmoor

I started with 2 forests and drew into a Myriad Landscape, and play a few decent elves. Rhys started early with an Essence Warden, Skullclamp and other stuff into an early Kozilek, Horde of notion gets a 5-0 Fact or Fiction split, and Shauku wipes the board and uses Sorin to put Rhys down to 10.

All of Shauku’s lands get destroyed and he scoops. Horde of Notions pounds me down to 1. Rhys tries some tricks, but Horde has a stupid Craterhoof Behemoth (or something like that) on a Hideaway land, and I can’t do math, and scoop.

About the Deck: (tapped out someday)
I started building another deck and ended up cutting the Elves from it and they ended up here. I didn’t want to play a dumb elf general, and I liked the idea of Freyalise as a non threatening value generator. I think there is a combo in there with -1/-1 counters.  Kaysa is the alternate general for this deck because of her Rebecca Guay art.

Game #168: Treva, the Renewer

Game #168: Treva, the Renewer
Date: 2015-05-06
Location: Family Game Store, Savage, MD
vs. Grimgrin, Corpse Born; Horde of Notions
Result: Mostly fun Loss

Treva the RenewervsGrimgrin, Corpse-Born, Magic, InnistradHorde of Notions, Magic, Lorwyn

I had a 3 land hand, with no white mana. Eventually I was able to Wargate for 1 getting a Birds of Paradise (maybe a land would’ve been better…), which I then Doppleganged. I followed it up with an Emeria Angel, which then got Doppelganged, and then followed that up with a Windreader Sphinx (doppelganged).

Horde of Notions was Ramping like CRAZY, Fertilid tricks, Silverglade Elemental, etc, and Grimgrin was just drawing cards off of Rhystic Study, and causing problems with a Withered Wretch.  I played a Gravitational Shift and Derevi.

Horde cast Maelstrom Wanderer into Boundless Realms (for 9) and then Mirrorweaved Silverglade elemental for an attack. Then he cast a Tornado Elemental (!) but it was countered, but horde brought it back for free. This was bad for me.    Luckily I was holding an Angel of the Dire Hour (a card that almost got cut) and was able to lure an attack in and exile the Wanderer and the Tornado bro (Or maybe they came back again… I can’t remember now).   He still had tons of mana.  Grimgrin got eliminated from the game.

A Legacy Weapon was cast (that he could activate at least 4 times a turn) and I used Diluvian Primordial to get an artifact destruction spell.  I forgot the clause about it shuffling back in, and I missed the turn where he tutored and re-cast it, so that when I tried to rite of replication my Primordial, he exiled it (seemingly) out of nowhere.  I had really good stuff, and he was at really low life (like 7), but there was just no way I could keep up with 4-5 things being exiled per turn.

After this game I pulled out Iname, Death Aspect, and it was one of the most lopsided mana games in history.. sisters of stone death had more than 20 lands and Grimgrin had like 4. My deck was too slow to do anything, though I did get Mortal Combat in play, but died before it mattered.

About the Deck (tappedout someday)

This is Treva’s Flyers.  It plays a bunch of DTK Dragons, plus lots of other flyers and flying matters cards.  It also plays clones so that I can have two of the Enduring Scalelord in play at the same time.  There are a few life-gain tricks with Treva, but mostly I just want to find Radiant, Archangel and have her be huge.

Game #166: Zuberi Golden-Feather

Game #166: Zuberi Golden-Feather
Date: 2015-04-29
Location: Family Game Store, Savage, MD
vs.: Rhys the Redeemed; Melek, Izzet Paragon; Jarad, Golgari Lich-Lord; Gisa
Result: Neutral Loss

Zuberi, Golden Feather, Magic, MiragevsRhys the Redeemed, Magic, ShadowmoorMelek, Izzet Paragon, Magic, Dragon's MazeJarad, Golgari Lich Lord, Magic, Duel Decks: Izzet vs. GolgariGhoulcaller Gisa, Magic, Commander 2014

I started out with a 3 land hand, but one of them got destroyed by something early on. I did play an early Forbidding Watchtower. Rhys came out hard with a Wellwisher and Gaea’s Cradle, and Gisa seemed to have a strong start with Swiftfoot Boots and a Volrath’s Stronghold. I played Knighthood and a Griffin Sentinel, followed by a Spear of Heliod. By turn 6 Rhys had a Kozilek, Butcher of Truth, so I had to Sunscour it away.

I should mention that we were also playing Planechase. I didn’t keep great track of what planes got played, but I know I benefitted from rolling Chaos on the Werewolves get double strike plane, and another one that buffed up all flying creatures.

Rhys rebuilt with a Sylvan Offering, and I played Zuberi with Opal Palace. Gisa played a Phyrexian Dreadnought into 12 Zombies and kills Rhys. Zuberi dies to something. There was some swapping of creatures due to a Plane. Then Melek killed Gisa with something from a Spellweaver Volute (!).
Jarad wiped the board. I cast Zuberi again with Opal Palace +2 and a Hero’s blade.
Jarad wiped the board. I cast Zuberi again with Opal Palace +3 and the Blade.
Jarad wiped the board. I cast Zuberi again with Opal Palace +4 and the Blade.
Jarad casts Praetor’s Counsel, getting back board wipes, and Kills Zuberi. I lack the Mana to re-cast until I can charge up a storage land.

I die to Sphinxbone Wand. This game went on much longer than I had anticipated. We were going to split into two pods of 3 after the game, and I was going to go play with Gisa and another just arrived player, but Rhys went with them, so I had to stay at this table.

About the Deck: (Tapped Out Someday)
This is pretty much Griffin Tribal, with the occasional Archon, and mass-creature buffs. Not too much to say about it really. When “Mythological Animal Hybrids.dec” became Selvala’s Little Ponies, I had a lot of Griffins that needed a home. I actually enjoyed how it played (mostly due to Hero’s Blade)

Game #163: Anafenza the Foremost

Game #163: Anafenza the Foremost
Date: 2015-04-18
Location: The Family Game Store
vs. Karador, Ghost Chieftain; Gisa
Result: Fun Loss

Anafenza, the Foremost, Magic, Khans of TarkirvsGhoulcaller Gisa, Magic, Commander 2014Karador, Ghost Chieftain, Magic, Commander

I had perfect starting lands, and led off with a Llanowar Reborn. Next turn was Warden of the First Tree (with a counter) and an Orzhov Basilica (refreshing the Reborn), which Leveled-up the Warden. Then I played a forest and Anafenza (with a reborn counter). Karador played a bunch of mana dorks, and Gisa had a ton of Artifact Mana and a Necropotence.

Then I proceeded to get out the Holy Trinity (Tuskgaurd Captain, Ainok Bond-Kin, Mer-Ek Nightblade) to make my guys super-ultra deadly, and started to Outlast what I could.

Tuskguard Captain, Magic, Khans of TarkirAinok Bond-Kin, Magic, Khans of TarkirMer-Ek Nightblade, Magic, Khans of Tarkir

However, Gisa duplicanted away the Warden, and Karador had built up a pretty sizeable army including a Silverblade Paladin souldbonded to a Silverglade Elemental for style.  Gisa was below 20 life, all but two of which was due to Necropotence. Gisa made a bunch of Zombies and slammed me for 26, and a Phyrexian Plaguelord killed Anafenza so that Karador could safely put a Massacre Wurm in his ‘yard and Karador it back, which hurt my board and killed Ghost Anafenza before I could bolster anything. He swung at Gisa. Gisa responded with a Toxic Deluge and had a Huge Gaurdian Beast (due to Strata Scythe)

I had a Raid triggered Hordemate get back the Bond-Kin, recast Anafenza and also a Fleecemane Lion, but I was at 6 and I got crushed by a Double Striking Karador

About the Deck (tapped-out someday)

A mix of Warrior and Spirit Token tribal with a bit of a +1/+1 counter theme. (that plays differently from  other counters/tokens decks I have).  Anafenza is just a good cheap beater, and graveyard shenanigan nerfing is gravy. I considered trying to make it a Tarkir-only deck, but there were just enough other cool things I wanted to add to make it not worth it.  I think this deck actually started as a fork off of a Teneb deck that I haven’t quite finished yet.