Game #213.9: Yidris, Maelstrom Wielder

Game #213.8: Yidris, Maelstrom Wielder
Date: 2017-08-01
Location: Red Castle Games, Portland OR
Vs. Azusa; Breya; Gahiji
Result:   Fun Win

Yidris, Maelstrom Wielder, Magic, Commander 2016vs

Hit the Zombie Achievement (Finally) by casting and flashing back the 13-zombie spell. I also started by copying Azusa with Vizier of Many Faces. I also nuked the board right before getting the zombies, and managed to win the game while hitting all previous achievements, thus earning 5 swaps (TBD). It was a really fun game: Burgeoning happened, Kydele generated a ton of mana, Glint-Eye Nephilim drew me a ton of cards (And discarded a Wonder to pump itself). Azusa put on some huge early pressure (and Kiki Jiki couldn’t get going)

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.8: Yidris, Maelstrom Wielder

Game #213.8: Yidris, Maelstrom Wielder
Date: 2017-04-25
Location: Red Castle Games, Portland OR
Vs. Bruse/Kraum(?); UG – Partners
Result:   Neutral Loss

Yidris, Maelstrom Wielder, Magic, Commander 2016vs(/),(/)

Again, I didn’t hit my Zombie achievement, so only 2 swaps. All I noted is that someone killed my Kruphix for no great reason, and then the next turn the other player won via Labratory Maniac.

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.7: Yidris, Maelstrom Wielder

Game #213.7: Yidris, Maelstrom Wielder
Date: 2017-04-25
Location: Red Castle Games, Portland OR
Vs. Anafenza; Eight-and-a-half Tails
Result:   Neutral Win

Yidris, Maelstrom Wielder, Magic, Commander 2016vsEight-and-a-Half-Tails, Magic, Champions of KamigawaAnafenza, the Foremost, Magic, Khans of Tarkir

I had Waste Not , but made 0 discards happen. I did not hit the zombie achievement, so only get two swaps.  8.5 Tails had a World Queller and a turn 1 Serra Ascendant, but my notes say that I won this one.

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.6: Yidris, Maelstrom Wielder

Game #213.6: Yidris, Maelstrom Wielder
Date: 2017-03-21
Location: Red Castle Games, Portland OR
Vs. Kynaios; Kiki Jik
Result:   Neutral Loss

Yidris, Maelstrom Wielder, Magic, Commander 2016vsKynaios and Tiro of Meletis, Magic, Commander 2016Kiki-Jiki, Mirror Breaker, Magic, Champions of Kamigawa

I had Waste Not on turn 2 and a Wheel in hand, but it got killed by an Aura Shards (hate that card).  Then I Decimated the Shards.  I did not hit the 20 zombies achievement, so I only earned two swaps.   Also, the Kynaios player complained that I took long turns, and that my deck didn’t “do anything” because Cascade was just diddly.  I took offense to that; I always take my turns with purpose when playing this deck, and I don’t actually always just cascade.

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.5: Yidris, Maelstrom Wielder

Game #213.5: Yidris, Maelstrom Wielder
Date: 2017-01-31
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Doran, the Siege Tower; Sydri, Galvanic Genius
Result:   Fun Loss

Yidris, Maelstrom Wielder, Magic, Commander 2016vsBorborygmos Enraged, Magic, Gatecrash,Radha, Heir to Keld, Magic, Planar Chaos

Something happened with Boompile, but I hit all achievements:  Play a Game, Cast Yidris, Commander damage an opponent, Commander damage EACH opponent, Cascade twice in a turn.

 

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.3: Yidris, Maelstrom Wielder

Game #213.3: Yidris, Maelstrom Wielder
Date: 2017-01-03
Location: Red Castle Games, Portland, OR
Vs.Kynaios+; Daxos, something else maybe?
Result:   Fun Loss

Yidris, Maelstrom Wielder, Magic, Commander 2016vsKynaios and Tiro of Meletis (Commander 2016), Magic, Oversize CardsDaxos of Meletis, Magic, Theros

I came really close to having a chance at winning, but Kynaios had a kill spell. I didn’t manage to damage all of my opponents.  Cool stuff happened though!

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.2: Yidris, Maelstrom Wielder

Game #213.2: Yidris, Maelstrom Wielder
Date: 2016-12
Location: Duluth, MN
Vs. Saskia the Unyielding
Result:   Fun Win

Yidris, Maelstrom Wielder, Magic, Commander 2016vsSaskia the Unyielding, Magic, Commander 2016

I played a few games with My brother while I was home for Christmas and let one count as a Project game. Technically I made my goal of “Damage all opponents with Yidris”, but since there was only one, I didn’t fully count it. I also Cascaded twice in a turn.

 

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #213.1: Yidris, Maelstrom Wielder

Game #213.1: Yidris, Maelstrom Wielder
Date: 2016-11-29
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Doran, the Siege Tower; Sydri, Galvanic Genius
Result:   Fun Loss

Yidris, Maelstrom Wielder, Magic, Commander 2016vsAtraxa, Praetors' Voice, Magic, Commander 2016Doran, the Siege Tower, Magic, LorwynSydri, Galvanic Genius, Magic, Commander 2016

Things were pretty crazy in this one.  The last 5 games were played against an Atraxa deck that started as a stock pre-con and got to swap out a card for each game it played and each game it won.  Atraxa is already a beast, and this one kept getting better (winning 4 of the last 5 games I played against it!).  I liked that idea enough that I decided before this game to steal/adapt its methods. I brought Yidris as a deck to just play, but upgraded it to an official “deck”.   You can read the rules for the project HERE, and see the changing decklist HERE.   The achievement I set for this game was to Cascade at least twice in one turn.

I stared the game with a 2 land hand. Atraxa started with a Plains-Sol Ring- Felwar stone… into a Citadel Siege, Rhystic Study and Ishai and Astral Cornucopia!  Sydri’s opening included a Solemn Simulacrum, and Doran had some walls.

My life was made easier by a Chromatic Lantern and a Coiling Oracle (hitting a land) on turn 4. On turn, I tried to play a Frenzied Fugue on Atraxa, but it was Mana Drained (upgrade!).  Doran cast Day of Judgement (Board Wipe 1), and followed it up with a Dromoka.

On turn 6 I cast Yidris, and on turn 7 a Guilt Feeder, cascading into a Chain of Vapor to bounce Atraxa.  Sydri threw a Solemn Simulacrum under a Prototype Portal.  Atraxa cast a Merciless Eviction (Creatures, not Artifacts for once). Board Wipe 2.

On turn 8 I cast a Burgeoning (first time ever, and boy do I love it) which I somehow cascaded into  the suspend wheel (Yidris must have come back with haste or something), and then a Vial Smasher cascading into a Rakdos Charm (blowing up the Astral Cornucopia) [Cascade twice achievement].  Sydri played a Muzzio.  Doran played a Luminate Primordial and hit my Ydris.

Turn 9 I played an Etherium-Horn guy into Kydele, and then cast another Wheel into a bunch of lands (which Burgeoning let me play out). Turn 10 I cast Garruk’s Wake (mostly wiped Board 3) and followed it up with Thrasios — all three sub-commanders are in play at the same time.

Sydri had out voltaic key and construct and Doran was playing with a Sapling of Colfenor and a Nissa (and had played a good number of other creatures). Atraxa, meanwhile, has been building up large creatures attempting attacks and then being thwarted.  On turn 11 I cast Ghastly Conscription getting 9 creatures from Doran’s ‘yard  after having exiled a Runehorn Hellkite from my yard to Wheel again.  Then I cast Waste Not (yay!) and I morph a Wardscale dragon.

Sydri achieves infinite mana an infinite creatures ( but no haste) using Voltaic Construct and a Gilded Lotus and something else.  Atraxa’s player has to leave, but finishes his last turn with a Duneblast, saving our lives (Board Wipe 4).

On turn 12 I Volcanic Vision for a Wheel and then cast a Spelltwine getting a Garruk’s Wake and something to exile an artifact from Sydri. (Board mostly wiped 5).

Sydri plays an Altar of Shadows and has 3 of 4 of the Stations and is using them slowly.  Doran plays an Anafenza.  My turn 13, i try to cast Devestation Tide (into a Windfall), but the Tide is countered AND Doran kills my Waste Not (only got me 2 zombies, but a lot of mana) and exiles my Yidris.  Sydri  Altars away a 46/46 Consuming Aberration.

Sydri gets out Caltrops, meaning anything that attacks dies if mana is available.  I get the opportunity to attack with Yidris (With a whispersilk cloak) again on turn 14 somehow (and caltrops isn’t active), putting Sydri at 18 commander damage and then get a Boompile.  Someone attacks me. I Boompile (board wipe 6).    Yidris happens again somehow, and I cast  a Bloodbraid Elf into a Fellwar Stone.

On turn 15 I cast Cruel Entertainment (just because.  By this point I’m basically dead).  Sydri’s player is able to use Doran’s creatures to do exactly 32 damage (I’m at 32 life) with some Daghatar/ Dragon-that-gets-counters trickery.

Next turn Sydri wins with a full complement of all 4 stations.  Crazy Game. Many hours. Lots of fun. I like Yidris.

About the Deck (http://tappedout.net/mtg-decks/project-yidris/   )

There’s a page that talks about it here, and one here too.

Game #211: Breya, Etherium Shaper

Game #211: Breya, Etherium Shaper
Date: 2016-11-29
Location: Red Castle Games, Portland OR
Vs. Atraxa +; Grenzo (new one)
Result:   Neutral Loss

Breya, Etherium Shaper (Commander 2016), Magic, Oversize CardsvsAtraxa, Praetors' Voice, Magic, Commander 2016

Grenzo, Havoc Raiser, Magic, Conspiracy: Take the Crown

 

I keep a 3 land hand (most of which is colorless), but mangage to Phyrexian Mana in a Spined Thopter.  On turn 4 I cast an Unstable Obelisk.  Grenzo hit me and exiled a Daretti from me (I thought they were friends!), and Atraxa had an early Sol Ring, Crystalline Crawler and Citadel Siege.  Grenzo had some goblin babies and Atraxa managed a Corpsejack Menace.

My one fun play was on turn 6 when I was able to play Etherium Sculptor, Chief Engineer, and Steel Hellkite.  I played Breya on turn 7. Grenzo died on turn 8, and Atraxa was not only at huge life, but also cast Merciless Eviction (artifacts… again), and then killed me.

About the deck( http://tappedout.net/mtg-decks/to-the-thopter/  )

This was supposed to be Red-Blue Thopter Tribal (but then Wizards of the Coast repeatedly failed to make a UR Artifacts Legend).  Breya meant I had to reconfigure a bit (cutting thopters) to make it worth playing 4 colors. There’s not much WB in the deck though.

My 5 Cents on… UBRG Partner Configurations

In honor of finally having “official” 4-color options, I’ve decided to give my pre-playtest opinions on the new 4-color Partner configurations.  I’ll start with how I think they work together and give them a score on Compatibility from 1(least) to 4 (most) with only one “4” being awarded, and a score on how likely I’d be to build them as a pair (1 = no, 2=unlikely, 3=possibly, 4=yes) with no gaurantees.

Note that additional card choices/deck context could improve compatibility, but I’m not going to go too deeply into that, though I may mention brief ideas.

The Non-white “theme” is “Chaos”, though thankfully the deck isn’t full of a ton of standard red chaos cards.  My current xW Tag-Team is obviously Zombies (Jarad/Thraximundar), so there’s not a lot of help here.

The Boss

636131593420922628
Would I play: 3, becasue I’ll probably build all of the “True” 4 colors.

The Built-Ins

636129091629442413+636129959850879459
= If you have non-spell means of drawing additional cards, Kydele could fuel a big first spell. If your mana is right, Kydele ensures at least 4 damage the turn after playing Vial.
Compatibility: 4
Would I build: 3

636129091629442413+636132853087696128
= Thrasios gives you a better chance at drawing a big spell, or being able to play it (except for the high cost of his scry ability).  Vial’s randomness might also be a drawback.  Maybe play with some top-deck manipulation?
Compatibility: 3
Would I build: 4 (though I probably don’t need another Top-deck manipulation deck)

The Friendlies

636129879238151429+636128992911461602
= If you attack with both of them, maybe they have to choose which one to block?
Compatibility: 2
Would I play: 3 , but only with ways to give them banding!

The Cross-Overs

636131657170741618 + 636130866468742594
= They both benefit you for dealing combat damage, Ikra builds your life total, while Ludevic encourages others’ life total to go down.
Compatibility: 2
Would I build: 1

636131657170741618+636129007540401186
= Kraum is aggressive, so maybe it triggers Ikra more easily.
Compatibility: 2
Would I build: 2

636129747427400381 + 636129007540401186
=  Without context or other cards, no real interaction.
Compatibility: 1
Would I play: 4.  Context is King: Kraum’s Zombie-ness, and Reyhan’s “stuff-dying” means they’re  very strong candidates to take-over for Jarad/Thrax, who also play with Skullbriar, who LOVES Reyhan..

636129747427400381+636130866468742594
= Another one that requires more cards to make any context.
Compatibility: 1.
Would I build: 1.