Game #197: Darien, King of Kjeldor

Game #197: Darien, King of Kjeldor
Date: 2016-07-05
Location: Red Castle Games, Portland OR
Vs.Narset, Enlightened Master; Proshh
Result: Fun Loss

Darien, King of Kjeldor, Magic, ColdsnapvsNarset, Enlightened Master, Magic, Khans of TarkirProssh, Skyraider of Kher, Magic, Commander 2013

I kept a 3 land hand, and started with a terramorphic expanse, followed up by a Revered Dead and a Scepter of Empires. Prosh dropped a Goblin Assault and followed it up with Garruk and a Greater Good. I used the scepter to ping Garruk.  I missed a land drop on turn 4, but played an Attended Knight for some board presence. Narset hit the table, and Proshh played an 8/8 Predator Dragon.  I played Well of Lost dreams, and was able to play Darien on turn 7.

Narset  attacked and got a Supreme Verdict and a Journey into rebound-spell. The board was wiped and then Narset returned.  Prosh played a Sarkhan Vol and I played Elspeth, Sun’s Champion.  Narset attacked again and this time played an Eye of the Storm. Prossh played a Praetor’s Counsel into the Eye (by the end, the Eye had: Lightning Bolt, Praetor’s Counsel, Swords to Plowshares, Jeskai Charm, Past in Flames, Cerebral Vortex, and a Martial Coup (that I played in order to get access to some removal).

On turn 11, I blew up the Eye with an Unstable Obelisk but Narset was able to Profound Journey it back and start over with it, and also played Jace.  Prossh killed off Narset.  I worked to get Gideon going, and Elspeth wiped the board, but Prossh was able to come back with both  Scourge of Valkas/Utvara Hellkite AND Savage Ventmaw/Extra Attack Dragon and combo win.

This game was my first experience with an Eye of the Storm. It definitely warped the game, but it was decently fun.

About the Deck:  Darien is a Kingly deck. It’s mostly based around trying to make many soldiers with self-pinging and self-damaging lands. It plays some lifegain, but not as the main theme. It also has a few flavorful Knights and the Throne/Scepter/Crown of Empires.

Game #196: Odric, Lunarch Marshal

Game #196: Odric, Lunarch Marshall
Date: 2016-04-19
Location: Red Castle Games, Portland OR
Vs. Grand Aribiter IV; Mizzix; Sydri
Result: Fun Loss

Odric, Lunarch Marshal, Magic, Shadows over InnistradvsGrand Arbiter Augustin IV, Magic, DissensionMizzix of the Izmagnus (Oversized), Magic, Oversize CardsSydri, Galvanic Genius, Magic, Commander 2013

Another game that was a long time ago.

I start with 2 lands, and play a Knight of Meadowgrain on turn 2 and a Gorgon’s Flail on turn 3.  Odric comes out on turn 5 and in this iteration is giving First Strike, Lifelink, Deathtouch, Trample, Vigilance, and Haste.  Meanwhile, Sydri started with an Island, Sol Ring and VoltaicKey on turn 1, then a Stuffy Doll set to Mizzix and a Throne of Empires.  Grand Arbiter threw down an early Propaganda (in Korean), but was Banefired out of existence.

Grand Aribiter played Venser, and a Sublime Archangel (which gets exiled).  Odric is killed by some spells.  Venser gets to Ultimate (because we couldn’t read Propaganda in Korean, and Grand Arbiter wasn’t going to call attention to the fact that one can fully attack planeswalkers without paying for Propaganda.  A cyclonic rift is attempted but countered.

I build up Odric again (Hexproof, Vigilence, Haste, First Strike, Trample, Skulk), but everything gets Terminus-ed away.  At this point there’s a Stormtide Leviathan, and Ghostly Prison on Arbiter’s Team. Mizzix is Past in Flames-ing for moderate value. Sydri has both Throne and Crown of Empires.  The game is getting pretty sloggy and Mizzix is able to kill everyone with X spells.  I had a chance when my team was going to have Flying and Double Strike, but my Skyhunter got killed.

About the Deck (  is my starting idea list, though isn’t complete)

The original plan for the deck was to play Odric and only French Vanilla creatures (creatures with only Keyword Abilities), and then only Equipment/Aura’s that granted Keywords.  I had to stray from that slightly, but the vast majority of the Creatures and attachables fit that definition.  There aren’t too many clever tricks in the deck, other than instant speed wraths just in case everyone is indestructible. I’ve since played it in another game and had even more fun with it.

Also, it play’s Marshal’s Anthem (for flavor, and also because it makes me think that it’s a song that Marshall Erikson would sing)

Game #189: Commander Eesha

Game #189: Commander Eesha
Date: 2016-02-02
Location: Red Castle Games, Portland OR
vs. Melek; Derevi; ZoZu the Punisher
Result: Fun Win

Commander Eesha, Magic, JudgmentvsMelek, Izzet Paragon, Magic, Dragon's MazeDerevi, Empyrial Tactician, Magic, Commander 2013Zo-Zu the Punisher, Magic, Champions of Kamigawa

Because Mono-White is really fun to play (and haters think it’s the worst), I had to build a second Mono-white deck as I was building Mikaeus (Game #188) because I had so many other possible Generals.  I started this game with a Plains and a Tormod’s crypt. I’d never played against a ZoZu deck before and was a bit scared.  Zozu hit early with a Meekstone as back-up, but Melek Pongified ZoZu.  Derevi played a Soulcatcher’s Aerie (which I was quite happy to see).

I played Eesha on turn 4 and played an Opal Palace. Zozu played a Manabarbs.  I played a Delyaing Shield to offset some of the Zozu damage, and was happy that Derevi Cyclonic Rifted everything a way. I recast Eesha, Zozu played Koth and a Caged Sun and Manabarbs and a Basilisk Collar and it was looking scary.  I know I buffed Eesha and set up some defenses for myself (Orbs of Warding).  I was at low life thanks to Derevi’s for-style-points-only Ebony Owl Netsuke.  I used a Riot Control to stay alive and gain some life.  Zozu played a Kozilek. I attacked to leave Zozu at 1, forcing Derevi to make the kill (and not attack me).  After that I was able to get BloodClock/Delaying Shield online, and with Melek and Zozu dead, Derevi conceded so that another game could start.

I think the next game was the Godo game  I forgot to  record properly.  This is also one of the few instances of me having Back-to-back victories (and with mono-white decks to boot!)

About the Deck:  This is my only “Commander” deck, the rest are EDH decks.  Eesha is a winner on many levels: she’s a Bird and a Soldier, she’s unblockable, she’s from Judgment (one of my favorite sets) and she’s painted by Rebecca Guay.  I didn’t have a mono-white “creature-less” deck, and I had a lot of good white auras around from building other decks.  Goals for the deck include getting Eesha vigilance and maybe an Entangler.

Game #188: Mikaeus the Lunarch

Game #188: Mikaeus the Lunarch
Date: 2016-02-02
Location: Red Castle Games, Portland OR
vs. Molimo, Maro Sorcerer; Tasigur the Golden Fang
Result: Fun Win


Mikaeus, the Lunarch, Magic, From the Vault: Legendsvs Tasigur, the Golden Fang, Magic, Fate ReforgedMolimo, Maro-Sorcerer, Magic, Invasion

I started out with lands and an Angelic Renewal, Molimo had a Burnished Hart and Tasigur played a Rakshasa Death Dealer.  I played Mikaeus on turn 3, and an Emeria Angel on turn 5 with 2 land fall triggers.  Molimo continued to ramp and played a Doubling Cube which Tasigur killed with Vraska the Unseen.  I played a Caged Sun on turn 6 and swung to kill Vraska and knock a Kiora down to 6.

On turn 7 Molimo attacked as a 10/10 with deathtouch via Nylea’s Bow.  I played an Aegis Angel (protecting my Caged Sun) and a Custodi SoulBinders as an 11/11.  The following turn I played Sandstone Oracle, and then played the keystone card of the deck, Gleam of Authority, on Mikaeus. At this point there were at least 20 other counters in play, and mikaeus could tap to net 4-5 more counters each turn.  I swung at Molimo with a Charioted up Mikaeus getting through for 20.  Molimo responded with a World Spine Wurm.  Tasigur Sorin-ed me down to 10 and used to Kiora to make Mikeaus do no damage. I was still able to swing with a sizeable crew of birds and angels though, and was able to hang on to win.

About the Deck.  I was feeling like building a plains-heavy mono white deck to make use of Kor Cartographer and the new Angel that reanimates creatures on plains-fall.  Mikeaus seemed like a good general for a white ramp deck. I like to call Chariot of Victory the Pope-mobile.  Gleam of Authority is a great card in this deck.  There are a few extra sac-engines to help fuel the Kor Cartographer shenanigans.

Game #166: Zuberi Golden-Feather

Game #166: Zuberi Golden-Feather
Date: 2015-04-29
Location: Family Game Store, Savage, MD
vs.: Rhys the Redeemed; Melek, Izzet Paragon; Jarad, Golgari Lich-Lord; Gisa
Result: Neutral Loss

Zuberi, Golden Feather, Magic, MiragevsRhys the Redeemed, Magic, ShadowmoorMelek, Izzet Paragon, Magic, Dragon's MazeJarad, Golgari Lich Lord, Magic, Duel Decks: Izzet vs. GolgariGhoulcaller Gisa, Magic, Commander 2014

I started out with a 3 land hand, but one of them got destroyed by something early on. I did play an early Forbidding Watchtower. Rhys came out hard with a Wellwisher and Gaea’s Cradle, and Gisa seemed to have a strong start with Swiftfoot Boots and a Volrath’s Stronghold. I played Knighthood and a Griffin Sentinel, followed by a Spear of Heliod. By turn 6 Rhys had a Kozilek, Butcher of Truth, so I had to Sunscour it away.

I should mention that we were also playing Planechase. I didn’t keep great track of what planes got played, but I know I benefitted from rolling Chaos on the Werewolves get double strike plane, and another one that buffed up all flying creatures.

Rhys rebuilt with a Sylvan Offering, and I played Zuberi with Opal Palace. Gisa played a Phyrexian Dreadnought into 12 Zombies and kills Rhys. Zuberi dies to something. There was some swapping of creatures due to a Plane. Then Melek killed Gisa with something from a Spellweaver Volute (!).
Jarad wiped the board. I cast Zuberi again with Opal Palace +2 and a Hero’s blade.
Jarad wiped the board. I cast Zuberi again with Opal Palace +3 and the Blade.
Jarad wiped the board. I cast Zuberi again with Opal Palace +4 and the Blade.
Jarad casts Praetor’s Counsel, getting back board wipes, and Kills Zuberi. I lack the Mana to re-cast until I can charge up a storage land.

I die to Sphinxbone Wand. This game went on much longer than I had anticipated. We were going to split into two pods of 3 after the game, and I was going to go play with Gisa and another just arrived player, but Rhys went with them, so I had to stay at this table.

About the Deck: (Tapped Out Someday)
This is pretty much Griffin Tribal, with the occasional Archon, and mass-creature buffs. Not too much to say about it really. When “Mythological Animal Hybrids.dec” became Selvala’s Little Ponies, I had a lot of Griffins that needed a home. I actually enjoyed how it played (mostly due to Hero’s Blade)

Chapter #165: Michiko Konda, Truth Seeker

Chapter #165: Michiko Konda, Truth Seeker
Due Date: 2015-04-15
Shelf Location: The Family Game Store
Patrons: Melek, Izzet Paragon; Shauku, the Endbringer
Result: Super Fun, thematic, Loss

Priscilla Page, AcquistionsvsMelek, Izzet Paragon, Magic, Dragon's MazeShauku, Endbringer, Magic, Mirage

Head Librarian Michiko Konda arrived early to the Five Plains branch library, stopping to admire the Fountain of Cho as she passed through the Lobby. It was a slow start to the day, and she was the only one scheduled for the shift, so she spent the beginning of it working on acquisitions.
[I had a 5 land hand, including a Fountain of cho.]

She cursed under her breath as the Science Lab across the street opened for business. Melek Industries had a habit of blowing things up and making a lot of noise, experimented in cloning and unstable energy, and they were the rare scientists that didn’t see the value of a public library that still had books in it. She vaguely noticed some kind of salamander man running around with boots on, and chalked it up to another experiment gone awry. It came into the library and poked its head around. Slimy creatures like that tended to do damage to the books, and while she was committed to serving everyone, in her heart she was glad when the county administrator’s office finally sent a truck around to have it impounded
[Melek cast a Surrakar Spellblade with a Swiftfoot Boots. It got a few attacks in before Shauku wiped the board with something.]

Michiko stepped out from the office to go into the stacks to fulfill some online materials requests, her authority was unquestioned in the library, and she briskly moved to the biography section. She looked out the window to see the County Administration offices in the building next door. Michiko did not like the current county commissioner. She was a harsh old woman, and, Michiko felt, quite the bloodsucker. Despite the extremely full coffers of the county, she had been threatening to cut the library funding for weeks as a cost cutting measure (or, because she was a misanthropic spinster, in Michiko’s opinion).
[I cast my commander and an Unquestioned Authority. Shauku has a Cabal Coffers out.]

Deciding that there was no time like the present to stand up for the Library, Michiko headed across the street to the County Offices, but as she got to the door, a low-level clerk approached her. “This has the new library budget numbers on it. The boss says you probably have the antiquated technology to read it,” and handed her a 3.5″ floppy disk. At this point Michiko knew she would be stuck in the office for the rest of the day trying to work out what to do.
[I attack Shauku with my general, and he pops the Nevinyrral’s disk in response.]

On the way back to her office, Michiko set out the particular volume the patron had requested. A particularly fulfilling and enlightening read that was the journal of a recently deceased teleporter. From her desk window, she saw that Commissioner Shauku was arriving for work, looking furious. Michiko could only imagine what political machinations were bothering her today. Across the way, an astronomer (astrologer?) had arrived at Melek Labs. For her own amusement, she emailed Comissioner Shauku copies of a feature article detailing her recent political victories. “That should keep her busy for awhile. She’s so self-centered.”
[I play a Venser’s Journal and cast Pacifism on Shauku. Melek casts Lunar Mystic.]

Suddenly, a series of loud explosions rocked the building. Michiko saw smoke and small flames rising from the front door of the County Offices. “Well,” she thought, “there goes our chances of keeping her busy all day.”
[Melek kills Shauku with some spells and a Grapeshot.]

After the dust settled, Michiko went back to reading the biography, which continued to strengthen her resolve. I thought struck her, and she pulled out the library’s architectural plan from special collections, how ever “this is not the right time,” echoed in her head, and she put them away, instead pulling out a rare volume of literary criticism that was accruing value. Across the street Melek industries unveiled a new project. One they hoped to get a grant from the county to finance, and that would bring them significant returns. Not wanting to share the glory, or the profit, Shauku spent a great deal of money to make sure the paper work was lost in the shuffle.
[I cast an Urza’s Blueprints to draw a card. I get the second card and gain life from Venser’s Journal, but I don’t pay the echo cost, and cast Barrin’s Codex. Melek casts a Diluvian Primordial — nothing in my yard– and tries to copy a tutor, but Shauku activates Greed several times until drawing a Suffer the Past to exile the tutor from the graveyard.]

The fuss with Melek labs had clearly angered Commisioner Shauku, and she arranged for the termination of key employees at the lab. Bolstered by her show of power she donned her shadowy cloak and crossed the street to confront Melek, howling something about “Closing you down for good!” It was so loud. Michiko did not like loud, and began to worry about the noise disturbing her patrons. She made eye contact with the commissioner through the window, and raised her finger to her lips in the universal library gesture for “SHHH!”
[Shauku, equipped with Umbral Mantle, exiles the Lunar Mystic, untaps and attacks, using Howl From Beyond to hit lethal commander damage on Melek. I gain more life, and cast a Moment of Silence to buy time.]

Clearly still in the mood to cause havoc and abuse her power, Shauku called an emergency meeting of the budget committee and sent drew up a new budget. One would cut the libraries assets in half. Cutbacks weren’t going to hold back Michiko though, and she made arrangements to sell the rare volume she’d been perusing to a wealthy Friend of the Library in order to keep it afloat.
[Shauku makes me sac half of my permanents rounded down (9 down to 4), but I sac the Barrin’s Codex to draw two cards. I keep Venser’s Journal, 2 plains and the fountain of Cho.]

Her plans thwarted by the last-minute sale, Shauku, realizing how thoroughly she had bankrupted the county, did what any politician would do in that situation: burn down the building to cover her tracks and try to sneak off into the night. However, our ever vigilant Librarian Heroine tipped off the authorities, and Shauku didn’t get away as cleanly as she had hoped.
[Shauku, is down to 2 life due to Greed and her own lose-3 ability. I cast Quiet Purity to destroy Shade’s Form (which would have given her a lethal attack on me), and an O-Stone had to be found, cast and popped in order to kill Shauku to save her player.]

The afternoon shift workers started to file in to the Five Plains Branch Library. First an Angelic Curator, head of the conservation department, as well as a Cataloger and Meta-data shaman trained in Dublin-Kor. The curator, an infinite authority in her field, was working on scrolls from an old master that were in the special collections. The two of them went to the remains of the county offices to look for any records that may have survived the blast. Their search was spoiled suddenly, but they were still able to find some useful information, but nothing that would drive a stake through the heart of Shauku’s political career.
[I cast an Angelic Curator, Shaman en-Kor, Scroll of the Masters and Infinite Authority. I swing for two, but Shauku casts Sudden Spoiling, and I respond by buffing the Curator with the Scroll hitting for 1.]

The lack of damning evidence would be their downfall, as Commissioner Shauku was able to call in enough favors, and bleed-dry enough of her secret slush funds (including the library’s endowment) to reassert her political authority. Feeble attempts by Michiko and her staff to keep the Library open were met by the shrieks and Endless Screams of Commissioner Shauku: “You’re Fired! You’re Fired! I’m shutting your doors, just like those nuts across the street!”

Michiko hated noisy people.
[Shauku cast Exsanguinate for 24, leaving me at 54 and him at 25.  I couldn’t do anything to do that much damage and keep creatures on the board. Shauku used Magewright Stone to untap, exile both my creatures and swing in, using Endles Screams to buff up for lethal Commander Damage.]

About the Deck (tappedout someday)

I’m a librarian (at least for now… who knows if I’ll find a Library Job in Portland). I also really wanted to build a Michiko Konda deck. Advisor tribal wasn’t working, and I had ALSO wanted to build a deck with as many Books, Tomes, Codices, Scrolls, Grimoire’s, Journals, etc in it. I decided to make this a mostly-themed library deck.  It plays spells with names like ‘Quiet Purity,’ ‘Moment of Silence,’ and ‘Quietus Spike’ (one of the few win conditions.  As well as many other things that amuse me like ‘Unquestioned Authority,’ ‘Glarecaster,’ and ‘Angelic (book) Renewal’.  I don’t really know if or how it’s supposed to win.  It has White Sun’s Zenith in it (crazy Cat-Lady Librarian Stereotype).  I wanted to put Glasses of Urza (on a chain) in the deck, but it just didn’t quite fit.

Head Librarian Michiko Konda is a Truth Seeker, as a good Librarian Should be.  She is played by Priscilla Page (of the Page Sisters: Librarians from the “Jack of Fables” comics).

Priscilla Page, Acquistions

Priscilla Page, Acquistions

Assistant Librarian Masako the Humorless is played by Hillary  PageHilary Page, Research

And Assistant Librarian Linvala, Keeper of Silence is played by Robin Page

Robin Page, Security

Robin Page, Security

I carry a foil ‘My First Tome’ around with it as a “Banned Book” (since it’s silver border).

It also has a small damage re-direction theme to try to make me take damage to trigger Michiko.


The Rest of the Night:  Won my first game with Rakdos, Lord of Riots. Lost a really close one with Riku (and a Clone of Melek). Scooped (a bit petulantly) because someone countered Isamaru, Hound of Konda for no real reason. Lost a game with Bruna, where she never got cast. Should’ve won a game with Animar, but it was over time, and I played nice/wrong.

The Decks Files, Part 1: Mono White

Note: I’m going to start a series where I rate, and give a synopsis of, my decks. I’ll look at each deck, explain what it does (how/if it wants to win, what “kind” of deck it is), how much I like it, how “good” I think it is, and how often I feel like playing it and maybe an anecdote or two. If I have any official names, or nicknames for the deck, I’ll include those too.

Note on Decklists: Having so many decks means that it’s REALLY time consuming to keep decklists updated. Not every deck is on, and many that are have changed significantly. That said, IF YOU WANT A DECKLIST: leave a comment or send me a message and I will find time to fix, or create, the decklists on TappedOut.

Here’s the Quick Rubric I’ll use for some of the questions.

How often do I want to Play it? How “Good” is it? How much do I like it?
5=  More than once in a Row  I’d play it against “Competitive decks” or if I actually want to try to win  One of my very favorites
4=  Often  It can hold its own  I really like it
3=  Sometimes  It might win under special circumstances  It’s okay
2=  Under certain circumstances  Just for Fun  Something’s not quite right
1=  Rarely / have to be in a certain mood  Winning would be a miracle I might actually take it apart… maybe

Roughly in order of when built:

Commander:Kemba, Kha RegentKemba, Kha Regent, Magic, Scars of Mirrodin
Name: Crazy Cat Lady
Style: Tokens, Tribal
Tribe?: Cats
Want to play?: 2
“Good?”:  3
Like?: 3
Deck Notes: This was my first mono-White deck. It was originally Kemba beat-down with  “Good Equipment,” but as I needed good equipment more in other decks it became more Cat Tribal and Kitty-toys.  The equipment has shifted to easy-to-equip, to maximize Kitten potential.

Commander: Brigid, Hero of KinsbaileBrigid, Hero of Kinsbaile, Magic, Lorwyn
Name: Kithkin Can’t Fight for $#!+
Style: Tribal
Tribe?: Kithkin
Want to play?: 2
“Good?”: 3
Like?: 3
Deck Notes:   I like Brigid for her name, and also because she’s a legendary Archer.  She’s fun with a Basilisk Collar.  The deck also has a small Life-Gain Theme.



Commander: Isamaru, Hound of KondaIsamaru Hound of Konda
Name: Booker (after my sister’s dog), IsamarUno
Style: Restriction: 1-CMC
Want to play?: 4
“Good?”: 4  (for what it is)
Like?: 4
Deck Notes: Everything in this deck costs 1 mana.  The proxy has a picture of my sister’s grumpy Pekingese. This is a deck I actively update with each set.  I’ve won multiple games with it, which surprises me.


Commander:*Heliod, God of the Sun (or Avacyn, or any other Legendary Cleric)Avacyn Angel of Hope.1
Name: Church
Style: Ultra-Mono, Tribal
Tribe?: Clerics
Want to play?: 2
“Good?”: 3
Like?: 3
Deck Notes:  This was the second “ultra-mono” deck I built. It was originally just Cleric Tribal, but I added in some Gods, Angels, and other “religion” cards. The only enchantments are the General, and the two white “end the game, possibly in a draw” enchantments.



Commander: Yomiji, Who Bars the WayYomiji, Who Bars the Way, Magic, Betrayers of Kamigawa
Name: The Wedding Deck,  Nice Day for a White Wedding
Style: Theme (wedding, and “Bands With Other”)
Tribe?: Legendary Creatures
Want to play?: 2
“Good?”: 3
Like?: 5
Deck Notes:  (SLEEVED). Ibuilt this deck in honor of my wedding.  There are an equal number of Male and Female Legendary Creatures and the Cathedral of Serra gives them all “Bands with Other” (and they believe in marriage equality too, so any legend can band with the other legends of their choice).  Most of the other permanents are Legendary as well.  The counters I use are little gold rings with doves on them

Commander:Nahiri, the LithomancerNahiri, the Lithomancer, Magic, Commander 2014
Name: Kor Corps
Style: Tribal, Equipment
Tribe?:  Kor
Want to play?: 3
“Good?”: 3
Like?: 3
Deck Notes:  I always wanted a Kor Tribal deck, but it was only recently that they got a legitimate general. It’s another “equipment-is-important” deck.



Commander: Michiko Konda, Truth Seeker

Priscilla Page, Acquistions

Priscilla Page, Acquistions

Name: At the Library
Style: Theme
Tribe?:  Books
Want to play?: 3
“Good?”: 1
Like?: 5
Deck Notes:  I’m a Librarian. I wanted a deck with all of the “Book” artifacts. I really liked the Page Sisters from “Jack-of-Fables.”  I like Theme decks




Coming Soon.. ; Zuberi Goldenfeather

Game #145: Nahiri, the Lithomancer

Game #145: Nahiri, the Lithomancer
Date: 2015-01-07
Location: Family Game Store
Vs. Ghoulcaller Gisa; Phenax; Sisters of Stone Death; Lazav, Dimir Mastermind
Result: Fun Loss

Nahiri, the Lithomancer, Magic, Commander 2014vsGhoulcaller Gisa, Magic, Commander 2014Phenax, God of Deception, Magic, Born of the GodsSisters of Stone Death, Magic, RavnicaLazav, Dimir Mastermind, Magic, Gatecrash

My first game back after the break, with a deck I had just recently finished (and my first Planeswalker led deck). I drew no lands to start, so I tried again and had 4. I started with a Quest for the Holy Relic (that took over 10 turns to achieve).  Phenax opened with a Leyline of the Void.

I followed up with Swiftfoot Boots, and then a Stoneforge Mystic that grabbed a Skullclamp, and then a lucky Kor Sanctifiers that kicked out the Leyline. Sisters of Stone Death had hit the table by turn 4, and Lazav was drawing cards off of a Mystic Remora.  Sisters tried for a Boundless Realms, but was stopped by Phenax. Pharika was also messing up Graveyards for people. Gisa didn’t do much that was threatening early on, just a Fleshbag Marauder and a Phyrexian Arena.

I got a Puresteel Paladin, that drew me 3 cards, and swung big at Lazav with an Ogre’s Cleaver, but suddenly a deathtouch enchantment snake appeared and killed him. I played Nahiri and started making some “draw 2 cards tokens”.  Pharika stopped my Emeria from resurrecting Purseteel Paladin.  Lazav played Stolen Identity and copied Sisters.

As Nahiri continued to roll-up, I played a Kicked Conqueror’s Pledge and then used 6 of them to play an Obelisk of Urd (naming Soldiers, though my heart wanted Kor). Next Turn I used Deploy the Forces to make 30 Soldiers. The next turn I swung to kill Sisters with my Obelisk and Sword of the Paruns pumped horde.

Phenax wiped the board with Decree of Pain and drew 51 cards, but had also been knocked down to 1 life. Gisa was in a strong position with a Whip of Erebos, 51 life (courtesy of Grey Merchant and Kokusho as well).  Phenax’s parting gift was causing us all to mill until we hit 16 lands (this actually helped me).

Gisa was tapped out, I was at 16. I Emeried back an Auriok Salvager to get a Kitesail, as well as finally using Nahiri’s Ultimate (she was up to 15). I suited up a Kor Lancer with enough things to make it a 24/24 Flying Double Strike and knocked Gisa to 3. Had I been smart and asked for the lifetotal and then also attacked with my Sword of the Paruns guy, it would have been lethal.  Instead I was dumb and got knocked to 2 life and Gem-Palm polluted. I was close!

About the Deck (tappedout someday)

I’d had a stack of Kor creatures waiting to become a deck for quite sometime. I had finally settled on doing Kor Tribal with either Masako the humorless or Michiko Konda (just because they were White Legends that I wanted to build decks for) when Nahiri was spoiled as a Kor that could be a Commander.  I already had a Kemba, Kha Regent deck that was mono-white equipment and cat tribal, but I had started phasing it from good-equipment and enablers deck to being more cat-centric (using lots of cheap and cheap to equip things to make kittens, rather than to make a voltron-cat).  This new deck allowed me to give a new home to one of my few Stoneforge Mystics.

The deck itself is Mostly Kor creatures, plus a few Equipment-helper guys, and about 25 equipment or forge-themed artifacts.  I think I’m going to put Kaldra in as well, once I get another set. I also really like playing Conquerors Pledge, Nomads’ Assembly and Deploy to the Front, and Kor Armament Master a lot.

Game #125: Yomiji, Who Bars the Way

Game #125: Yomiji, Who Bars the Way
Date: 2014-04-19
Location: Mom’s Living Room, Duluth, MN
Vs. Teneb the Harvester
Result: fun ‘win’
Yomiji, Who Bars the Way, Magic, Betrayers of KamigawavsTeneb, the Harvester, Magic, Commander

I was home for a short time to do Wedding Preparations and see family, and I brought two decks, in the off chance that my brother would be around to play.  Of course I had to play the Legendary Wedding deck.  Playing with my brother is fun, because neither of us take the game too seriously.

I started with a 4 land hand and played a Mikaeus the Lunarch with 1 counter on turn two.  Teneb started ramping early on with Fertilid and a Solemn Simulacrum. I played Heliod and a Day of Destiny, and swung with Mikeaus, who was functionally a 5/5 at the time. He was swords, but I tapped him to pump for 6 life.  I dropped a Kor Haven, and I needed to keep mana available for it because Teneb had hit the board adn was threatening.

Teneb continued to ramp, using a Whip of Erebos to bring back Fertilid and use it twice.  I was able to play Brigid, Hero of Kinsbaile and attack.  Teneb ramped into It that Betrays. I, against better judgment, Expedition Mapped for Cathedral of Serra (because that’s how this deck rolls — Bands. With. Other. (I should’ve probably gotten Nykthos, Shrine to Nyx (my proxy is “Nicthos, Shrine to Nics”  with my face with the ‘starfield’ effect))).

I banded Heliod and Brigid and was able to kill Teneb, though I was hoping to get ITB to block.  I was stuck at 4 useable land.  My brother isn’t very cutthroat, and could have won the game right there with annhilate and ITB, though I did have enough Cleric tokens to survive for a turn.  Instead he built up Liliana of the Dark realms to her ultimate (because he didn’t have enough mana).  I lucked into an Akroma’s Memorial (which he decided not to destroy, opting to kill the Kor Haven instead).  Teneb then cast Diabolic Revelation for 15, followed by a Morality Shift into Rise of the Dark Realms (leaving him with 5 or 6 cards in his library).  If we would have taken time to deal with all of the Triggers (I later noticed a Terastodon) and such, he probably would have won, also.

I was dead, and couldn’t think of what I could draw to not die on his turn. I drew Honor-Worn Shaku, and started formulating a plan.  The Shaku allowed me to play and use a Mindslaver, the sacrifice of which put it on to Teneb’s side via ITB. He was tapped out.  All I had to do was figure out how to get him to draw out his deck.

I took my stolen turn, first re-using the Mindslaver to get control of his next turn.  He had Chainer, Night-Eyes and the Whip of Erebos for reanimation, but NO SACRIFICE OUTLETS. My plan was to use his Solemn Simulacrum and Pelakka Wurm death triggers to cause him to draw out. I had plenty of ways and means to get them back, but the only way I could kill them was via one  Avatar of Woe (I did re-draw his STP and exile his Platinum Angel).

I killed the Pelakka Wurm and reanimated it. He was down to 3 cards in the library. I took my second turn. Drew. 2 cards. Killed the Pelakka Wurm and reanimated it. 1 card. Then I noticed Mageta the Lion. I had two cards in hand so I wrathed the board. 2 draw triggers… only one card to draw.  (we weren’t sure how the triggers would work with creatures reanimated by Chainer, so we agreed that I had just used Nighteyes).

It was a silly game, and my brother really should have won it, but he said he was far happier getting to Morality Shift/Rise of the Dark Realms and then watch me try to make him lose.

About the Deck (Tapped Out: )

I wanted another Mono-White deck, as I had the fewest mono decks of that color, and I was intrigued by the old non-mana-producing lands from Legends that granted “Bands with Other Legends,” mostly because people think they are terrible.  It became clear that a Mono-Legendary deck was in order. Since I’m getting married pretty soon, AND I loved “How I Met Your Mother” (and I didn’t hate the 9th season OR the finale), I knew it had to be somewhat Wedding Themed.  Yomiji is the officiant, and there are an equal number of “male” and “female” legends (because my wedding will be of that variety), though neither I, nor the deck discriminates, and good gameplay allows any legend to freely “Band” with any other legend (“Cats and Birds! Living together! Mass Hysteria!”), including Sister Wives and Brother Husbands, etc.

Most of the non creatures are also Legendary, though there are a few cards like Ring of Thune, Holy Day, etc. I was extremely excited when Heroes Podium was spoiled, because it was the perfect Altar for the wedding.

This deck also got a fancy box, little plastic gold ring/dove tokens, and is in Sleeves. The sleeves are because I only own one Elesh Norn, and had no spare Avacyns, so I made full-art proxies for it. Sleeves also allow for custom cards, which I only use when playing for Fun with my brother or fiance (otherwise I play Sisay’s Ring)

Lun Ring
Legendary Artifact
At the beginning of your end-step put a counter on Lun Ring. If Lun ring would have 4 or more counters on it, instead remove all counters.
Add 1 to your mana pool for each counter on Lun Ring.

It’s a counterpart to Sol Ring, also based off of Tidal Influence.  It’s probably broken. I’m not a developer.

Game #100: Brigid, Hero of Kinsbaile

Game #100: Brigid, Hero of Kinsbaile
Date: 2014-01-15
Location: Family Game Store, Savage, MD
vs. Rhys the Redeemed; Jeleva, Nephalia’s Scourge; Karona, False God; Emmara Tandris
Result: Almost Fun, but not.

Brigid, Hero of Kinsbaile, Magic, LorwynvsRhys the Redeemed, Magic, ShadowmoorJeleva, Nephalia's Scourge, Magic, Commander 2013Karona, False God, Magic, ScourgeEmmara Tandris, Magic, Dragon's Maze

Here it is, the prophesied Game #100 (made anti-climactic by the fact that I still have 15 or so decks yet to play). I chose Brigid for this game for a number of reasons.
1. It’s Kithkins! 2. My fiance loves to hate this deck because, in her words “Kithkins can’t fight for Sh!t”, 3. Brigid is an Archer, 4. My birthday is on St. Brigid’s day

I was excited to have a good game for #100. Karona, is the fabled random foils deck, and always fun. Rhys can be brutal, but I like the name. Brigid had ways to deal with Token Swarms for the two token decks. Jeleva was the problem. The deck is a fun one, but I just really hate having the top of my deck exiled en masse.

I had a 3 land hand with a Cenn’s Tactician, Veteran’s Armaments and a Quest for the Holy Relic (which I led with). Jeleva had a guildmage, Karona cast a Proteus Staff (Which was scary for my general, but was mostly use to transmute tokens in to real creatures). Jeleva hit early but only took a Crib Swap from me. Rhys had a Seedborn Muse, but was being held in check. I played out a Militia’s Pride and a Ballynock Trapper. I swung to make some token guys. Emmara got a Doubling Season and started causing trouble. I kept swinging and dropped a 6/6 Kinsbaile Border Guard. Jeleva had a Galvanoth and was using a bunch of ramp spells from other people. Karona just had a bunch of planeswalkers.

Emmara had 4 life-gain cats and played Darien King of Kjeldor, which was ridiculous with Doubling Season. I decided to try to do something about it. I swung with my team, killing all of the planeswalkers (Except Jace 1.0) and doing some damage and then cast March of Souls (thinking that it was Kirtar’s Wrath). We all got some spirit tokens, and I got Kithkin tokens as well, HOWEVER instead of us getting 2 each, like I thought, we got many, and Emmara ended up with 35 tokens. I had also just drawn a Gorgon’s Flail, and Planned on playing my general next turn.

Jeleva got back a Seedborn Muse from Rhys’ graveyard. Then, on Emmara’s turn he just Overwhelming Stampeded and we all died. I peeked at my top Card… it was the Basilisk Collar I would have Quested for upon playing my General… I was so disappointed. I was close from living the dream that the deck was built to achieve.

I could have played the general, played and equipped the Collar, and popped the quest in response to the attack to get a haste-equipment and Arrowed Emmara’s whole team and gained a ton of life. That fact took the game from being a Neutral/Fun game to being UnFun in one overwhelming stampede. Not what I hoped for in game 100.

About the Deck (

Kithkin Tribal, because we don’t have any hobbitses.  The goal is to suit up Brigid with deathtouch and other damage-triggered equipment, and then build up an army of kithkin soldiers to attack under cover of her hail of poisoned arrows. There’s some slight life-gain and a few non kithkin creatures (two Angels, a Mom and a Sun Titan), but it’s mostly Kithkin matters.  I have yet to kill an entire team with Brigid, but someday I will.