Game #222: Scion of the Ur-Dragon 2.0

Game #222: Scion of the Ur-Dragon 2.0
Date: 2017-01-24
Location: Red Castle Games, Portland OR
Vs. Radha, Heir to Keld; General Tazri
Result:   Neutral Loss

vsRadha, Heir to Keld, Magic, Planar ChaosGeneral Tazri, Magic, Prerelease Cards

Some Highlights (as I am writing this almost 7 months after playing the game).

  • This is the first game to be recorded in the “Book of Simic” (my second moleskine in this project).
  • I got to Deathrender in a few dragons, and Tasigur.
  • Radha had a turn 6 Kozilek, and did a Scourge of Valkas/Dragon Broodmother
    • Mid game, I traded my non-Japanese Scourge of Valkas for Radha’s Japanese one.
  • I did cast Scion at least once, and it became a Scourge of Nel Toth (but I died that turn). I was at 1 life.

About the Deck

This is a Dragonlance Chronicles theme deck.  Scion has a cool Takhisis Proxy (though I might just use the Ur-Dragon once this year’s Commander decks come out).  It has:

  •  3 mono-colored dragons of each of the five colors.
  •  5 Viashino (1 one of each color) as “Draconians”.
  • Several Black Knights (Knights of Takhisis) and Ihsans Shade (“Lord Soth”)
  • 5 B/x Legends as the “Dragon Highlords”  (Sivitri Scarzam, Grenzo, Tasigur, Teysa (new), Vhati-il Dal)
  • A few other little things

 

Game #181: SilverHivelord*

Game #181: Sliver Hivelord(or Karona… Colorless)
Date: 2015-11-24
Location: Red Castle Games, Portland, OR
vs.: Derevi; Roon; Seton
Result: Neutral Loss

Sliver Hivelord, Magic, Magic 2015 (M15)vsDerevi, Empyrial Tactician, Magic, Commander 2013Roon of the Hidden Realm, Magic, Commander 2013Seton, Krosan Protector, Magic, Odyssey

(it’s been awhile since this game was played, so details may be fuzzy).

Seton started with a Level-up guy, Derevi had a fiend hunter.  I started with a 3 land hand, and played a Fathom Feeder on turn 3, and a Benthic Infiltrator on turn 4.  Despite having decent mana, everyone else came out of the gate a bit harder.  Roon had an Elemental Bond and Knight of the Reliquary (and used Jace’s archivist to make me discard a ton of cool stuff).  Seton managed to get a Wild Pair and a Nykthos out. Derevi tried to do some stuff, but by turn 7 Seton Chord of Calling-ed for a Craterhoof Behemoth that ended the game.  Despite only lasting 7 turns, this game took a LONG time (other people’s turns, not mine).

About the deck:  This deck is the Colorless Eldrazi deck. Basically I just threw my favorite Eldrazi from the new block into a deck.  Sliverhivelord is a boss for the colors (and lets me play Hivestone as a back-up), but Karona is just as useful.  Not a whole lot of thought went in to this one, and as of this writing, I haven’t thought about if/how I will adjust it after Oath comes out.

Game #174: Karona, False God (Avatar Korra)

Game #174: Karona, False God (Avatar Korra)
Date: 2015-06-10
Location: Family Game Store, Savage, MD
vs. Gisa, Sidisi
Result: Neutral Loss.

IMG_0459vsGhoulcaller Gisa, Magic, Commander 2014Sidisi, Brood Tyrant, Magic, Khans of Tarkir

I started out with a Forbidden Orchard, followed by a Tundra and a Plains. Gisa started with a Nighteyes, Blood Ghast and a Skull Clamp followed up with a Nirkana Revenant. Sidisi had Parallel lives and was making lots of Snakes via Patagia Viper. Gisa responds with a Lashwrithe, Scarecrone and a bunch of other things (like a Caged Sun). Sidisi tries to recover with a bunch of copies of Coiling Oracle, but gets Dark Pact-ed for 36 and I get swarmed by 18 3/3 zombies. All I managed to get down was Mako (+1-ed) and I had just cast Three Dreams.

I played another game with Korra, and I think it went much better for me (may have even won!) Either way the deck is super cool and special.

About the Deck ( http://tappedout.net/mtg-decks/korra-avatar/ ) As a going away present, my friends from the Family Game Store wednesday night crew pooled their resources (okay, one bought a Karona, and the other did the kickass alter) to hook me up with the general for this deck.  The deck had been an idea we’d been talking about for a long time, and, having recently finished watching Legend of Korra, I decided to be the one that built it.

It was originally going to be totally creature-less, but then I decided that thematically appropriate walls could be created via bending, so I allowed those in.  The rest of Team Avatar is represented by planeswalkers (and I did some customs on MSE for them as well)

Tenzin the Sojourner Mako the Firebrand Bolin Worldwaker Asami Transcendant

Along with them were a complement of Fire, Water/Ice, Earth and Air themed spells either to pump Korra or to deal with threats.  It’s pretty strongly themed, though there are a few non-theme choices to make the deck work.

Game #150: Nextwave, Agents of H.A.T.E (Sliver Hivelord)

Game #150: Nextwave, Agents of H.A.T.E (Sliver Hivelord)
Date: 2015-03-04
Location: Family Game Store
Vs. Karona(Foils), Karona(Dragons), Grimgrin, Gisa
Result: Neutral Loss

Sliver HivelordvsImage (1)Image (1)Grimgrin, Corpse-Born, Magic, InnistradGhoulcaller Gisa, Magic, Commander 2014

Game #150 is finally here. This deck has been well over a year in the making. The usual suspects were all gathered, despite the impending weather. The All-Foil Karona (with every card also in Top-Loaders, deck was present, as was another Karona deck based on the new Dragons, plus Grimgrin and Gisa (whose players only have the 1 deck). A nice mix of 5 colored decks and the balance of mono-deck-owning to my too-many-deck owning.

Gisa kept a 0 land hand (drawing into a land) and had 6 mana by turn 2, casting Gisa that turn. I had WUG lands and a Guard Gomazoa, Paradise Mantle and Gilder Bairn in my opening hand. 3 other players had turn 1 sol rings. K-Dragons played the mana-making Siege. A turn 3 Chromatic Lantern put me in a decent starting place, followed by a Guard Gomazoa.

Chandra Nalaar

Tabitha Smith

Ajani Vengeant

a very angry Howard the Duck

Grimgrin played a Noxious Ghoul. I got my first Planeswalker, Ajani Vengeant, out and -2ed him to Lightning Helix the Ghoul (which my indestructible general was not fond of), then Gisa killed Ajani. Next turn I played my Broccoli Man… I mean Sliver Hivelord and gave him a paradise mantle, but he died to a Black Suns zenith, as did Guard Gomazoa. I played Chandra Nalaar and started pinging people, She got two activations before being killed by K-Foils Nicol Bolas (Karona ended up playing nearly as many Planeswalkers as I did… silly duel decks).

Venser the Sojourner

Forbush Man

I played a Venser and blinked a land and also had replayed my general, but Kokusho and Sliver Hivelord got Ashes to Ashes’ed and Venser got zombie swarmed. I had clockspining in my hand and would have Ultimated Venser the next turn. I re-cast Sliver Boss, but then K-Foil cast Hallowed Burial and I lost it (Gisa went away too). Bummer.

Vraska the Unseen

Nico Minoru

Gisa had been pounding on K-Dragons, and ended him with a Lashwrithed Inkmoth Nexus. I played Vraska to kill the Lashwrithe, and would have been able to Ultimate Vraska the next turn, but Vraska died to an All Is Dust. Then a Memory Jar absolutely hosed me (I lost Doubling Season, Chain Veil, Liliana Vess and Nicol Bolas to it ). GrimGrin hit me with a 9/9 Nether Shadow.

Garruk Wildspeaker

The Captain

Tezzeret the Seeker

Aaron Stack

Gisa was slowly dying to bad coinflips with Mana Crypt (to the point that he had to Unstable Obelisk his own crypt to not die). I cast Tezzeret and Garruk, and then Kiora and, unfortunately, Jace the Mind Sculptor* but K-Foils Comet Storm and and Karona Attack killed all 4. Next turn Karona killed Grimgrin by Damage and Gisa by Soul’s Fire.

Kiora the Crashing Wave

Namora

Jace The Mind Sculptor

Elvis MODOK

 

Sorin Markov

“Successful” Dirk Anger

 

My last hope was Sorin Markov. I set Karona to 10, but since Garruk had died, I couldn’t Overrun my Karona Attack, and left K-Foils at 2. He pinged Sorin, and I clockspun him to keep him alive, but I couldn’t protect him long enough to do the last two damage, so I scooped. It was a frustrating game. Not Un-fun, but there were way too many “I was about to do something exciting, but then couldn’t” let-downs for it to be a really fun game.

ABOUT THE DECK (http://tappedout.net/mtg-decks/agents-of-hate/ and Gallery Here: https://edh100.wordpress.com/2015/03/05/updated-nextwave-superfriends/ )

I had wanted to build a Planeswalker (“Superfriends”) deck for a long time (because I rarely play PWs). Originally I had thought of doing DC Comics Heroes as proxies (the actual Superfriends), but I realized that it would be WAY cooler to use my favorite hero team instead. (Seriously, you should all go read Nextwave right now, Warren Ellis and Stuart Immonen are great).

It took me awhile to make all of the choices for who would play whom. I also ended up dipping into Runaways (another great series) for a few characters, and also Howard the Duck for Ajani, and Namora for Kiora.

The goal of the deck is to just play as many Planeswalkers as possible and use Proliferate and Clockspinning and GilderBairn (possibly Vorel/Liquimetal Coating) to cheat more Loyalty counters out. There are some walls to block and some recursion as well.

I was origninally going to see if people cared if I played Legacy Weapon (The Shockwave Rider) as my general, but then Sliver Hivelord came out (this doubly filled my need to make a Hivelord deck with NO slivers in it, where Hivelord was still relevant) and I knew that a 5/5 indestructible dude would be good for protecting Planeswalkers. Of course he had to be a Broccoli man (and If I ever put other slivers in the deck for fun, they will also be Broccoli Men).

*I believe I’m the only person to go, “Oh,darn… it’s only JtMS… 😦 ”  in the history of Magic: I thought it was Teferi,which would have been AWESOME, because I could have used Gilder Bairn to Ultimate him immediately for a super-rad emblem… silly confusing Proxies.

The Rest of the Night:

I played Animar for the second game. Had a really fun looking opening hand, but didn’t draw in to blue mana. Even after a Reforge the Soul (where I lost many great things) still no island. Animar never even got cast, and Karona(Dragons) got a pretty brutal Scourge of Valkas/Baby-dragon-every-upkeep/Utvara Hellkite combo on that killed us all. Bummer.

Next game I played Teysa #1 and was doing okay. Reforge the Soul (again) dumped stuff in my hand, but Teysa can get stuff back.  I had some Sun Titan, Murder Investigation, Karmic Guide, Debtors’ Knell, Teysa good times. I did get brutally NIhil Spellbombed because I forgot to exile a Junk Diver.  I had just played Grave Pact, Ashnod’s Altar and Soul Warden, when it hit closing time.

Game #120: Progenitus, 2.0

Game #120: Progenitus, 2.0
Date: 2014-03-05
Location: Family Game Store
vs. Balthor; Captain Sisay; Baru, Fist of Krosa
Result: Ineffectual Loss

Progenitus, Magic, Modern MastersvsBalthor the DefiledBaru, Fist of Krosa, Magic, Future SightCaptain Sisay, Magic, From the Vault: Legends

I had 3 lands and playable spells in my hand, but no creatures. I played an Isochron Scepter (imprinting the Sylvan “turn everything green” instant from Legends) on turn 2, Bident of Thassa on turn 4, and that was basically it.

Balthor cast about 4 tutors (like Imperial Seal, and other spells that cost more than my deck), Sisay was on the board with Lightning Greaves and Rofellos, and by turn 6 Baru had Boundless-Realms-ed for 8, one of the lands being Gaea’s Cradle  after having played Avenger of Zendikar.  Sisay responded with a Sisay’ed up Myojin of Wrath of God and a Karametra. Baru Chord of Calling-ed for the guy that draws cards for Green Creatures (I could have Dwarven Song-ed everything to Red, but I forgot), and then played a Gauntlet of Power (my lands could only produce blue, red and black), and used a Paleoloth to get back the Avenger .

Sisay wiped the plant tokens away with Elesh Norn (which, had I ever drawn white mana, would have prevented me from playing my white Heroic guy).  Baru Duplicanted Karametra, Balthor Black Sun’s Zenithed for 9,  Sisay played Jedit, Baru got ridiculous and I lost track of the game and started talking about Ethiopian Food with Balthor’s pilot.  Someone won, but I don’t remember who or how.

About the Deck

This deck is Progenitus and pretty much every Heroic creature from Theros Block.  It plays most of the re-playable aura’s from past blocks, all 5 of the 1-mana color change instants from legends (Dwarven Song, etc) that can target any number of creatures, a few Buyback spells.  Progenitus felt Greek-thematic.  It’s not a great deck because the only mana fixing is a Chromatic Lantern and the Scry lands (well 8 scry lands and 2 guild gates).

The Rest of the Evening:

We had time for one more game. Just as we were about to start, another guy had shown up, fired up to play Purphoros. Since it was Purphoros, I decided not to play a deck that I cared about having fun with and pulled out Zur Group Hug. Then, as we were about to shuffle up, a 6th player showed up. We decided it was best to split into two groups of 3 because we only had 45 minutes left.

I got stuck playing against Purphoros and a Sakashima deck that took extra turns and countered things.  I decided to stick with Zur Group Hug, because I didn’t want to put effort into the game, or waste a game with a deck I actually wanted to enjoy playing.  I thought the game would go quick, but it actually lasted way too long.

Game #109: Child of Alara

Game #109: Child of Alara
Date: 2014-02-05
Location: Family Game Store
vs. Arcades Sabboth; Karona, False God
Result: Unsatisfying Loss

Child of Alara, Magic, Confluxvs.Arcades Sabboth, Magic, ChroniclesKarona, False God, Magic, Scourge

There was time for one more game this evening, and my choices of decks were dwindling. Balthor switched to the borrowed, random foils, Karona deck. I had to mulligan a few times before I drew any lands. Eventually I had a hand with a land, a chromatic sphere and a paradise mantle, so I kept it (we are pretty casual about mulligans, so I had other cards too). My second land drawn was a Crosis’ Catacombs. All I could manage early on was a black Zubera that wore the Paradise pants.

Karona had Garruk Wildspeaker and a Proteus Staff. Arcades had 7 lands in play by the time I had2 AND got a Mana Reflection and then tons of stuff: Spearbreaker Behomoth, a Nishoba, Dauntless Escort etc. I eventually drew some lands and had 4 of 5 colors. Karona Proteus Staffed away the Spearbreaker, but it became a Deathless Angel, which was just as bad. Arcades hit me for 10 in the air. If it weren’t for the Indestructible, I could have done some tricks with the Child of Alara, but as it stood, it would only hurt me and Karona. Arcades then got a Prohpet of Kruphix and a Priviliged Position and a bunch of other stuff. I couldn’t block flyers, so died to General damage (though I did get to attack with Karona and Child and declare “Avatar” for value. Another time, forgetting which deck I was playing, I said “Allies” and stuck with it, even though it was silly)

About the Deck (Tapped out Someday)
This was an excuse to play Zuberas, Hondens and the Bringers, and a few other 5-color cycles. It’s one I may just take apart. It’s not a dedicated combo deck like the “Carlos” zubera deck.

Game #94: Horde of Notions

Game #94: Horde of Notions
Date: 2013-12-26
Location: The woods north of Duluth, Brother’s Friend’s Cousin’s house
vs. Teneb, the Harvester; Chorus of the Conclave; Triad of Fates (Dude of Dates)
Result: Fun Win

Horde of Notions, Magic, LorwynvsTeneb, the Harvester, Magic, Planar ChaosChorus of the Conclave, Magic, RavnicaTriad of Fates, Magic, Theros

After the last game I took out one of my last few decks left with me in Minnesota. I considered Rhys the Redeemed (for my brother) but I didn’t want to mess around with a billion different token types, so I chose Horde of Notions. A fun and good, but not totally broken, deck.

I started with two different basics and an armillary sphere, and drew into a Lavaclaw Reaches, ensuring a turn 5 Horde of Notions, that I sent towards Teneb.  Teneb was grabbing lands with a Fertilid and Triad had a Soulbound Tormented Soul/Nearhearth Pilgrim.  Chorus had a Gladecover Scout and a Thraben Doomsayer.

I also had a Ring of Evos Isle (Water!) and a Soul of the Harvest.  Chorus sang a song of increasing Savagery, and Triad “Defanged” my Horde.  I played Spirit of Resistance for some defense, which was well needed since Chorus now had a Giant Adephage with Alpha Authority, as well as a Trostani’s Summoner.

I cast a Maelstrom Wanderer (apologizing, and promising I wouldn’t cast it a billion times this game… which was not totally false) getting a Shield of the Oversoul and a Spitebellows.  Teneb now had a Necropotence that was causing him troubles.  I evoked a Wispmare to re-Fang Horde and got an attack in against someone, but then Horde was Oblivion Ringed (to the Commnand Zone).

I cast Hanna Ships Navigator (my Blue Planeteer) and recast the Horde. Next turn  Hanna got the Shield back for the Horde. And later Horde recast a fallen Maelstrom Wanderer for a Supreme Exemplar that had been Flamekin Harbinger-ed to the top and a Yore-Tiller Nephilim . I championed the Harbinger and also got back a Wispmare with the Yore-Tiller and killed off Necropotence.

Chorus had a massive army of Adephages and Teneb cast a board wipe of some sort to deal with them and that left me with an indestrutible Horde and a Flamekin Harbinger.  Teneb had Whip of Erebos and had Buried Alive Braids and Ashen Rider (he tried to whip the rider in at instant speed, but the rules said ‘no’).   Someone destroyed the Shield of Oversoul, but I Retethered it.  By this time I also had a Mirari’s Wake and an Elemental Lord in play and a Scourge of the Nobilis on the Horde so I was swinging for 2 turn kills or better.

Triad had fate counters on a few of my things (most importantly Maelstrom Wanderer (who, at one point, was also Defanged and I had to bluff my brother into blocking to kill it).    I swung the Horde at Teneb for lethal damage, and was able to hang on to eliminate the other two players (I think I also had Spirit of Resistance back thanks to Miss Hanna).

I didn’t feel bad about winning this one, because with each opponent playing at least White, and two also Green or black, there should have been at least one or more disenchant/mortify/naturalize etc floating around to take out the Sphere of Resistance that was single-handedly keeping me alive, or the Mirari’s Wake that was letting me re-cast 2 elementals per turn.

About the Deck (http://tappedout.net/mtg-decks/captain-planet-elementals/)

This is my Captain Planet and the Planeteers theme deck.  It has 5 legendary Planeteers:  Ashling the Extinguisher, Rakka Mar, Molimo Maro-Sorcerer, Saffi Eriksdottir (for White) and Hanna, Ship’s Navigator (for Blue)  as well as the 5 color-rings from M13.  It also has the Nephilim as Toxic Abominations.

Ideally the 5 planeteers would all be mono-colored legendary elementals, but there just weren’t good choices for White and Blue. They also don’t totally line-up with the Planeteer Characters or abilities.  Rakka is obviously Fire, but what is Ashling… Earth? Heart?  Hanna was mechanically useful for the deck because it also has most of the  Lorwyn hybrid auras in it to buff up the Horde, and there are a number of other enchantments that are worth getting back.

I think this is probably my favorite of all of my 5-color decks.Also, I get to play Conflux and Fustion Elemental and Genju of the Realm